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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using AGE_Engine3D.Math;
using AGE_Engine3D.Spatial;
namespace AGE_Engine3D.HUD
{
public class FrameRate:ISpatialNode
{
public Matrix_44 WorldTransform { get; set; }
public Matrix_44 LocalTransform { get; set; }
public bool IsVisable { get; set; }
public void NowScale(Vector3Df vScale)
{
}
public void NowMove(Vector3Df vDelta)
{
}
public void NowRotate(Vector3Df vAxis, float DeltaAngle)
{
}
public void NowRotate(float First_The_Xaxis_Angle, float Next_The_Yaxis_Angle, float Finnaly_The_Zaxis_Angle)
{
}
public void Reset_Default()
{
}
public void RenderOpenGL()
{
}
}
}
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I am a licensed Electrical Engineer at Lea+Elliott, Inc. We specialize in the planning, procurement and implementation of transportation systems, with special emphasis on automated and emerging technologies.