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Audio-Gallery-Suite (A complete audio gallery solution made with HTML5/CSS3/jQuery-JS/PHP/C#)

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30 Apr 2013MIT31 min read 272.6K   6.3K   171  
Audio-Gallery-Suite is a complete audio gallery solution made with HTML5/CSS3/Jquery-JS/PHP-Ajax/C# that includes a web audio gallery and a software for managing the web audio gallery.
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.1
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace audiogallery.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("audiogallery.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        internal static System.Drawing.Bitmap audio {
            get {
                object obj = ResourceManager.GetObject("audio", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to server=localhost;User Id=audgaldbusr;Persist Security Info=True;database=audiogallery;password=audgaldbpwd.
        /// </summary>
        internal static string mysqlconnectionstring {
            get {
                return ResourceManager.GetString("mysqlconnectionstring", resourceCulture);
            }
        }
        
        internal static System.Drawing.Bitmap sl_logo {
            get {
                object obj = ResourceManager.GetObject("sl_logo", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap user_accept {
            get {
                object obj = ResourceManager.GetObject("user_accept", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap user_remove {
            get {
                object obj = ResourceManager.GetObject("user_remove", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}

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License

This article, along with any associated source code and files, is licensed under The MIT License


Written By
Software Developer Databorough India
India India
Currently working as software developer for Databorough India - Division of Fresche Legacy.

Developing for the open-source community and writing articles is my way of thanking the community. I have developed commercial as well as non-commercial/open-source projects for the web and windows as my work and hobby. Just trying very hard so that someday I could contribute a little for this world. I would like to send out my regards to all for your rating and comments because these comments keep me going. Thank you all.

Certifications:
Microsoft Certified Professional (Programming in C#)
Microsoft Certified Professional (Programming in HTML5 with JavaScript and CSS3)

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