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// (c) Copyright Microsoft Corporation.
// This source is subject to the Microsoft Public License (Ms-PL).
// Please see http://go.microsoft.com/fwlink/?LinkID=131993 for details.
// All other rights reserved.
using System.Reflection;
using System.Resources;
using System.Runtime.InteropServices;
[assembly: AssemblyTitle("Microsoft.Windows.Controls.DataVisualization.VisualStudio.Design")]
[assembly: AssemblyDescription("Silverlight Toolkit Controls Design Time Assembly")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft Corporation")]
[assembly: AssemblyProduct("Microsoft® Silverlight™ Toolkit")]
[assembly: AssemblyCopyright("© Microsoft Corporation 2008")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]
[assembly: Guid("11a0cc5c-4373-44ff-ac8b-b76e0151b0b6")]
////In order to begin building localizable applications, set
////<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
////inside a <PropertyGroup>. For example, if you are using US english
////in your source files, set the <UICulture> to en-US. Then uncomment
////the NeutralResourceLanguage attribute below. Update the "en-US" in
////the line below to match the UICulture setting in the project file.
[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: AssemblyVersion("2.0.21024.1838")]
[assembly: AssemblyFileVersion("2.0.21024.1838")]
////[assembly: ThemeInfo(ResourceDictionaryLocation.None, ResourceDictionaryLocation.SourceAssembly)]
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