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Perceptor: An artificially intelligent guided navigation system for WPF

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22 Mar 2009LGPL312 min read 177.1K   1.6K   217  
Knowledge acquired by a neural network is used to predict the element to which a user may intend to navigate.
#region File and License Information
/*
<File>
	<Copyright>Copyright © 2007, Daniel Vaughan. All rights reserved.</Copyright>
	<License see="prj:///Documentation/License.txt"/>
	<Owner Name="Daniel Vaughan" Email="dbvaughan@gmail.com"/>
	<CreationDate>2009-03-01 18:44:00Z</CreationDate>
	<LastSubmissionDate>$Date: $</LastSubmissionDate>
	<Version>$Revision: $</Version>
</File>
*/
#endregion

using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.ServiceModel;
using System.ServiceModel.Security;
using System.Threading;

using log4net;

namespace DanielVaughan.ServiceModel
{
	/// <summary>
	/// Default implementation of the <see cref="IChannelManager"/>.
	/// Contains methods that enable the creation of channels that implement
	/// specific service interfaces. This class is designed to be used with
	/// Unity in order for transparent factory production of service channels.
	/// This class can be used to provide Unity with a delegate
	/// for creating channels implementing the specified service interface.
	/// </summary>
	public class ChannelManagerSingleton : IChannelManager
	{
		#region Singleton implementation

		ChannelManagerSingleton()
		{
		}

		public static ChannelManagerSingleton Instance
		{
			get
			{
				return Nested.instance;
			}
		}

		class Nested
		{
			// Explicit static constructor to tell C# compiler
			// not to mark type as beforefieldinit
			static Nested()
			{
			}

			internal static readonly ChannelManagerSingleton instance = new ChannelManagerSingleton();
		}

		#endregion

		//readonly LoggerSingleton log = LoggerSingleton.Instance;
		static readonly ILog log = LogManager.GetLogger(typeof(ChannelManagerSingleton));
		readonly Dictionary<Type, object> channels = new Dictionary<Type, object>();
		/* LockRecursionPolicy.SupportsRecursion may not be required. It has been noticed 
		 * that recursion is occuring occasionally, and SupportsRecursion has been assigned 
		 * to prevent this problem. In short, it's a hack for now. */
		readonly ReaderWriterLockSlim channelsLock = new ReaderWriterLockSlim(LockRecursionPolicy.SupportsRecursion);
		readonly Dictionary<DuplexChannelKey, object> duplexChannels = new Dictionary<DuplexChannelKey, object>();
		readonly ReaderWriterLockSlim duplexChannelsLock = new ReaderWriterLockSlim(LockRecursionPolicy.SupportsRecursion);
		readonly string channelIdentifier = Assembly.GetExecutingAssembly().GetName().Name;

//		/// <summary>
//		/// Creates or retrieves a cached service channel.
//		/// <example>
//		/// var staticFactoryConfiguration = unityContainer.Configure<IStaticFactoryConfiguration>();
//		///	Debug.Assert(staticFactoryConfiguration != null);
//		///	if (staticFactoryConfiguration != null)
//		///	{
//		///		staticFactoryConfiguration.RegisterFactory<IYourService>(
//		///			ChannelManagerSingleton.Instance.GetChannel<IYourService>);
//		/// 
//		///		/* Attempt to retrieve and use the service. */
//		///		var yourService = UnityResolver.UnityContainer.Resolve<IYourService>();
//		///		yourService.DoSomething();
//		/// }
//		/// </example>
//		/// </summary>
//		/// <param name="unityContainer">The unity container.</param>
//		/// <returns>A channel of the specified type.</returns>
//		/// <exception cref="CommunicationException">Occurs if the service implements <see cref="IServiceContract"/>, 
//		/// and the call to InitiateConnection results in a <code>CommunicationException</code></exception>
//		/// <exception cref="SecurityNegotiationException">Occurs if the service implements <see cref="IServiceContract"/>, 
//		/// and the call to InitiateConnection results in a <code>SecurityNegotiationException</code></exception>
//		public object GetChannel<TChannel>(IUnityContainer unityContainer)
//		{
//			return GetChannel<TChannel>();
//		}

		public TChannel GetChannel<TChannel>()
		{
			Type serviceType = typeof(TChannel);
			object service;

			channelsLock.EnterUpgradeableReadLock();
			try
			{
				if (!channels.TryGetValue(serviceType, out service))
				{	/* Value not in cache, therefore we create it. */
					channelsLock.EnterWriteLock();
					try
					{
						/* We don't cache the factory as it contains a list of channels 
						 * that aren't removed if a fault occurs. */
						var channelFactory = new ChannelFactory<TChannel>("*");

						service = channelFactory.CreateChannel();
						var communicationObject = (ICommunicationObject)service;
						communicationObject.Faulted += OnChannelFaulted;
						channels.Add(serviceType, service);
						communicationObject.Open(); /* Explicit opening of the channel 
													 * avoids a performance hit.  */
						ConnectIfClientService(service, serviceType);
					}
					finally
					{
						channelsLock.ExitWriteLock();
					}
				}
			}
			finally
			{
				channelsLock.ExitUpgradeableReadLock();
			}

			return (TChannel)service;
		}

		public TChannel GetDuplexChannel<TChannel>(object callbackInstance)
		{
			if (callbackInstance == null)
			{
				throw new ArgumentNullException("callbackInstance");
			}

			Type serviceType = typeof(TChannel);
			object service;
			var key = new DuplexChannelKey { ServiceType = serviceType, CallBackInstance = callbackInstance };

			duplexChannelsLock.EnterUpgradeableReadLock();
			try
			{
				if (!duplexChannels.TryGetValue(key, out service))
				{	/* Value not in cache, therefore we create it. */
					duplexChannelsLock.EnterWriteLock();
					try
					{
						var context = new InstanceContext(callbackInstance);
						/* We don't cache the factory as it contains a list of channels 
						 * that aren't removed if a fault occurs. */
						var channelFactory = new DuplexChannelFactory<TChannel>(context, "*");

						service = channelFactory.CreateChannel();
						var communicationObject = (ICommunicationObject)service;
						communicationObject.Faulted += OnDuplexChannelFaulted;
						duplexChannels.Add(key, service);
						communicationObject.Open(); /* Explicit opening of the channel 
													 * avoids a performance hit.  */
						ConnectIfClientService(service, serviceType);
					}
					finally
					{
						duplexChannelsLock.ExitWriteLock();
					}
				}
			}
			finally
			{
				duplexChannelsLock.ExitUpgradeableReadLock();
			}

			return (TChannel)service;
		}

		/// <summary>
		/// Attempts to excercise the <code>IServiceContract.InitiateConnection</code> method
		/// on the specified service if that service is an <see cref="IServiceContract"/>.
		/// </summary>
		/// <param name="service">The service to attempt a connection.</param>
		/// <param name="serviceType">Type of the service for logging purposes.</param>
		/// <exception cref="CommunicationException">Occurs if the service implements <see cref="IServiceContract"/>, 
		/// and the call to InitiateConnection results in a <code>CommunicationException</code></exception>
		/// <exception cref="SecurityNegotiationException">Occurs if the service implements <see cref="IServiceContract"/>, 
		/// and the call to InitiateConnection results in a <code>SecurityNegotiationException</code></exception>
		void ConnectIfClientService(object service, Type serviceType)
		{
			var clientService = service as IServiceContract;
			if (clientService != null)
			{
				string response;
				try
				{
					response = clientService.InitiateConnection(channelIdentifier);
				}
				catch (Exception ex)
				{
					log.Warn("Unable to connect to IServiceContract instance. Type: " + serviceType, ex);
					throw;
				}
				log.Info(string.Format("Received response from {0} \"{1}\"", serviceType, response));
			}
		}

		/// <summary>
		/// Called when a channel fault occurs. The channel is removed from the channels cache
		/// so that the next request to retrieve the channel will see it recreated.
		/// </summary>
		/// <param name="sender">The <see cref="ICommunicationObject"/> sender.</param>
		/// <param name="e">The <see cref="System.EventArgs"/> instance containing the event data.</param>
		void OnChannelFaulted(object sender, EventArgs e)
		{
			log.Warn("Channel faulted.");

			var communicationObject = (ICommunicationObject)sender;

			try
			{
				communicationObject.Abort();
			}
			catch (Exception ex)
			{
				log.Warn("Unable to abort channel.", ex);
			}

			channelsLock.EnterWriteLock();
			try
			{
				communicationObject.Faulted -= OnChannelFaulted;

				var keys = from pair in channels
						   where pair.Value == communicationObject
						   select pair.Key;

				/* Remove all items matching the channel. 
				 * This is somewhat defensive as there should only be one instance 
				 * of the channel in the channel dictionary. */
				foreach (var key in keys.ToList())
				{
					channels.Remove(key);
				}
			}
			finally
			{
				channelsLock.ExitWriteLock();
			}
		}

		void OnDuplexChannelFaulted(object sender, EventArgs e)
		{
			log.Warn("Duplex channel faulted.");

			var communicationObject = (ICommunicationObject)sender;

			try
			{
				communicationObject.Abort();
			}
			catch (Exception ex)
			{
				log.Warn("Unable to abort channel.", ex);
			}

			duplexChannelsLock.EnterWriteLock();
			try
			{
				communicationObject.Faulted -= OnDuplexChannelFaulted;

				var keys = from pair in duplexChannels
						   where pair.Value == communicationObject
						   select pair.Key;

				/* Remove all items matching the channel. 
				 * This is somewhat defensive as there should only be one instance 
				 * of the channel in the channel dictionary. */
				foreach (var key in keys.ToList())
				{
					duplexChannels.Remove(key);
				}
			}
			finally
			{
				duplexChannelsLock.ExitWriteLock();
			}
		}

		class DuplexChannelKey
		{
			public object CallBackInstance { get; set; }
			public Type ServiceType { get; set; }

			public override bool Equals(object obj)
			{
				if (ReferenceEquals(null, obj))
				{
					return false;
				}
				if (ReferenceEquals(this, obj))
				{
					return true;
				}
				if (obj.GetType() != typeof(DuplexChannelKey))
				{
					return false;
				}
				return Equals((DuplexChannelKey)obj);
			}

			public bool Equals(DuplexChannelKey obj)
			{
				if (ReferenceEquals(null, obj))
				{
					return false;
				}
				if (ReferenceEquals(this, obj))
				{
					return true;
				}
				return Equals(obj.CallBackInstance, CallBackInstance) && Equals(obj.ServiceType, ServiceType);
			}

			public override int GetHashCode()
			{
				unchecked
				{
					return ((CallBackInstance != null ? CallBackInstance.GetHashCode() : 0) * 397) 
						^ (ServiceType != null ? ServiceType.GetHashCode() : 0);
				}
			}
		}

	}
}

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License

This article, along with any associated source code and files, is licensed under The GNU Lesser General Public License (LGPLv3)


Written By
Engineer
Switzerland Switzerland
Daniel is a former senior engineer in Technology and Research at the Office of the CTO at Microsoft, working on next generation systems.

Previously Daniel was a nine-time Microsoft MVP and co-founder of Outcoder, a Swiss software and consulting company.

Daniel is the author of Windows Phone 8 Unleashed and Windows Phone 7.5 Unleashed, both published by SAMS.

Daniel is the developer behind several acclaimed mobile apps including Surfy Browser for Android and Windows Phone. Daniel is the creator of a number of popular open-source projects, most notably Codon.

Would you like Daniel to bring value to your organisation? Please contact

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