/*
The MIT License
Copyright (c) 2008 Leslie Sanford
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
Contact: Leslie Sanford (jabberdabber@hotmail.com)
Last modified: 03/14/2008
*/
//---------------------------------------------------------------------
// Dependencies
//---------------------------------------------------------------------
#include <afxwin.h>
#include "PianoCtrl.h"
#include <math.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CPianoCtrl
//---------------------------------------------------------------------
// Constants
//---------------------------------------------------------------------
// Class name for this control
const char CPianoCtrl::CLASS_NAME[] = _T("PianoCtrl");
// Default note-on color
const COLORREF CPianoCtrl::DEF_NOTE_ON_COLOR = RGB(0, 150, 250);
// Maximum number of notes
const int CPianoCtrl::MAX_NOTE_COUNT = 128;
// Note table
const int CPianoCtrl::NOTE_TABLE[] =
{
C, C_SHARP, D, D_SHARP, E, F, F_SHARP, G, G_SHARP, A, A_SHARP, B,
C, C_SHARP, D, D_SHARP, E, F, F_SHARP, G, G_SHARP, A, A_SHARP, B,
C, C_SHARP, D, D_SHARP, E, F, F_SHARP, G, G_SHARP, A, A_SHARP, B,
C, C_SHARP, D, D_SHARP, E, F, F_SHARP, G, G_SHARP, A, A_SHARP, B,
C, C_SHARP, D, D_SHARP, E, F, F_SHARP, G, G_SHARP, A, A_SHARP, B,
C, C_SHARP, D, D_SHARP, E, F, F_SHARP, G, G_SHARP, A, A_SHARP, B,
C, C_SHARP, D, D_SHARP, E, F, F_SHARP, G, G_SHARP, A, A_SHARP, B,
C, C_SHARP, D, D_SHARP, E, F, F_SHARP, G, G_SHARP, A, A_SHARP, B,
C, C_SHARP, D, D_SHARP, E, F, F_SHARP, G, G_SHARP, A, A_SHARP, B,
C, C_SHARP, D, D_SHARP, E, F, F_SHARP, G, G_SHARP, A, A_SHARP, B,
C, C_SHARP, D, D_SHARP, E, F, F_SHARP, G
};
// Range error messages
const CString CPianoCtrl::NOTE_RANGE_ERR = _T("Note out of range.");
const CString CPianoCtrl::LOW_NOTE_RANGE_ERR = _T("Low note out of range.");
const CString CPianoCtrl::HIGH_NOTE_RANGE_ERR = _T("High note out of range.");
const CString CPianoCtrl::INVALID_RANGE_ERR = _T("Note range is invalid.");
const CString CPianoCtrl::NATURAL_NOTE_ERR = _T("Notes must be natural.");
// Flags whether or not this custom control class has been registered.
bool CPianoCtrl::REGISTER_FLAG = false;
//---------------------------------------------------------------------
// CPianoCtrl class implementation
//---------------------------------------------------------------------
// Constructor
CPianoCtrl::CPianoCtrl(Orientation Orient) :
m_Orientation(Orient),
m_Keys(0),
m_LowNote(0),
m_HighNote(0),
m_CurrKey(-1),
m_IsInitialized(false),
m_HasCapture(false)
{
// If this control has not been registered, do it here.
if(!REGISTER_FLAG)
{
RegisterWindowClass();
}
// Initialize critical section
::InitializeCriticalSection(&m_CriticalSection);
}
// Destructor
CPianoCtrl::~CPianoCtrl()
{
DestroyPianoKeys();
::DeleteCriticalSection(&m_CriticalSection);
}
// Create function for creating the control dynamically
BOOL CPianoCtrl::Create(CWnd *pParentWnd, const RECT &rect, UINT nId,
DWORD dwStyle)
{
return CWnd::Create(CLASS_NAME, _T(""), dwStyle, rect, pParentWnd,
nId);
}
// Initializes the control
BOOL CPianoCtrl::Initialize(unsigned char LowNote,
unsigned char HighNote,
COLORREF NoteOnColor)
{
// Get the rectangular coordinates of this control
GetClientRect(&m_ClientRect);
// If this control is displayed horizontally
if(m_Orientation == HORIZONTAL)
{
m_Width = m_ClientRect.bottom;
m_Length = m_ClientRect.right;
}
// Else it is displayed vertically, length and width will be
// opposite of its vertical counter parts.
else
{
m_Length = m_ClientRect.bottom;
m_Width = m_ClientRect.right;
}
// Initialize note-on color
m_NoteOnColor = NoteOnColor;
// If we successfully set the note range, we are finished
// initializing this control. Indicate that it has been initialized.
if(SetNoteRange(LowNote, HighNote))
{
m_IsInitialized = true;
}
return m_IsInitialized ? TRUE : FALSE;
}
// Turn on a note
void CPianoCtrl::NoteOn(COLORREF NoteOnColor, unsigned char NoteId)
{
// Make sure this control has been initialized
if(m_IsInitialized)
{
// Range checking
if(NoteId < m_LowNote || NoteId > m_HighNote)
{
MessageBox(NOTE_RANGE_ERR, "Error", MB_OK | MB_ICONSTOP);
}
// Turn on note and invalidate its area so that it is repainted.
else
{
InvalidateRgn(m_Keys[NoteId]->NoteOn(NoteOnColor));
NotifyNoteOn(NoteId);
}
}
}
// Turn on note
void CPianoCtrl::NoteOn(unsigned char NoteId)
{
NoteOn(m_NoteOnColor, NoteId);
}
// Turn off note
void CPianoCtrl::NoteOff(unsigned char NoteId)
{
// Make sure this control has been initialized
if(m_IsInitialized)
{
// Range checking
if(NoteId < m_LowNote || NoteId > m_HighNote)
{
MessageBox(NOTE_RANGE_ERR, "Error", MB_OK | MB_ICONSTOP);
}
// Turn note off and invalidate its area so that it can be
// repainted
else
{
InvalidateRgn(m_Keys[NoteId]->NoteOff());
NotifyNoteOff(NoteId);
}
}
}
// Attach listener for event notification
void CPianoCtrl::AttachListener(CPianoCtrlListener &Listener)
{
// Protect list with critical section
::EnterCriticalSection(&m_CriticalSection);
m_Listeners.push_front(&Listener);
::LeaveCriticalSection(&m_CriticalSection);
}
// Detach listener
void CPianoCtrl::DetachListener(CPianoCtrlListener &Listener)
{
::EnterCriticalSection(&m_CriticalSection);
m_Listeners.remove(&Listener);
::LeaveCriticalSection(&m_CriticalSection);
}
// Set note range
BOOL CPianoCtrl::SetNoteRange(unsigned char LowNote,
unsigned char HighNote)
{
BOOL Result = FALSE;
// Range checking
if(LowNote < 0)
{
MessageBox(LOW_NOTE_RANGE_ERR, "Error", MB_OK | MB_ICONSTOP);
}
// High note beyond maximum number allowed
else if(HighNote >= MAX_NOTE_COUNT)
{
MessageBox(HIGH_NOTE_RANGE_ERR, "Error", MB_OK | MB_ICONSTOP);
}
// Low note is higher than high note
else if(LowNote >= HighNote)
{
MessageBox(INVALID_RANGE_ERR, "Error", MB_OK | MB_ICONSTOP);
}
// Either the low note or the high note is not natural
else if(!IsNoteNatural(LowNote) || !IsNoteNatural(HighNote))
{
MessageBox(NATURAL_NOTE_ERR, "Error", MB_OK | MB_ICONSTOP);
}
// Initialize range and create keys
else
{
m_LowNote = LowNote;
m_HighNote = HighNote;
CreatePianoKeys();
// Indicate that the operation was successful
Result = TRUE;
}
return Result;
}
// Determines if a note is natural
bool CPianoCtrl::IsNoteNatural(unsigned char Note)
{
bool Result = true;
if(NOTE_TABLE[Note] == C_SHARP || NOTE_TABLE[Note] == D_SHARP ||
NOTE_TABLE[Note] == F_SHARP || NOTE_TABLE[Note] == G_SHARP ||
NOTE_TABLE[Note] == A_SHARP)
{
Result = false;
}
return Result;
}
// Get the number of natural notes in this control's range
int CPianoCtrl::GetNaturalNoteCount()
{
int NatNoteCount = 0;
for(unsigned char i = m_LowNote; i <= m_HighNote; i++)
{
if(IsNoteNatural(i))
{
NatNoteCount++;
}
}
return NatNoteCount;
}
// Calculate the unit length for this control
double CPianoCtrl::GetUnitLength()
{
// Determine the number of natural notes within this note range
int NatNoteCount = GetNaturalNoteCount();
double Result = static_cast<double>(m_Length) / NatNoteCount;
// Return the length of each unit
return Result / CPianoKey::UNIT_PER_NAT_KEY;
}
// Gets the number of units for this control
int CPianoCtrl::GetUnitCount(double UnitLength)
{
return m_Length / UnitLength;
}
// Create the piano keys
void CPianoCtrl::CreatePianoKeys()
{
double Position = 0.0;
double UnitLength = GetUnitLength();
double PosChange = UnitLength;
DestroyPianoKeys();
m_Keys.resize(m_HighNote - m_LowNote + 1);
// Vertical left controls are a special case. To properly orient
// the keys, we start from the bottom and work our way to the top
// inserting keys along the way.
if(m_Orientation == VERTICAL_LEFT)
{
PosChange = -PosChange;
Position = m_Length;
}
//
// The first key is a special case. Take care of it first.
//
if(NOTE_TABLE[m_LowNote] == B || NOTE_TABLE[m_LowNote] == E)
{
m_Keys[0] = new CWhiteKeyFull(m_Orientation, UnitLength,
m_Width, Position);
// Move position
Position += PosChange * CPianoKey::UNIT_PER_NAT_KEY;
}
else
{
m_Keys[0] = new CWhiteKeyLeft(m_Orientation, UnitLength,
m_Width, Position);
// Move position
Position += PosChange * (CPianoKey::UNIT_PER_NAT_KEY -
CPianoKey::UNIT_PER_FLAT_KEY / 2);
}
//
// Create all but the first and last key
//
for(int i = m_LowNote + 1; i < m_HighNote; i++)
{
if(NOTE_TABLE[i] == C || NOTE_TABLE[i] == F)
{
m_Keys[i - m_LowNote] = new CWhiteKeyLeft(m_Orientation,
UnitLength, m_Width, Position);
// Move position
Position += PosChange * (CPianoKey::UNIT_PER_NAT_KEY -
CPianoKey::UNIT_PER_FLAT_KEY / 2);
}
else if(NOTE_TABLE[i] == G || NOTE_TABLE[i] == A ||
NOTE_TABLE[i] == D)
{
m_Keys[i - m_LowNote] = new CWhiteKeyMiddle(m_Orientation,
UnitLength, m_Width, Position);
// Move position
Position += PosChange * (CPianoKey::UNIT_PER_NAT_KEY -
CPianoKey::UNIT_PER_FLAT_KEY / 2);
}
else if(NOTE_TABLE[i] == B || NOTE_TABLE[i] == E)
{
m_Keys[i - m_LowNote] = new CWhiteKeyRight(m_Orientation,
UnitLength, m_Width, Position);
// Move position
Position += PosChange * CPianoKey::UNIT_PER_NAT_KEY;
}
else
{
m_Keys[i - m_LowNote] = new CBlackKey(m_Orientation,
UnitLength, m_Width, Position);
// Move position
Position += PosChange * (CPianoKey::UNIT_PER_FLAT_KEY / 2);
}
}
//
// The last key is a special case. Take care of it last.
//
if(NOTE_TABLE[m_HighNote] == C ||
NOTE_TABLE[m_HighNote] == F)
{
m_Keys[m_HighNote - m_LowNote] = new
CWhiteKeyFull(m_Orientation, UnitLength, m_Width, Position);
}
else
{
m_Keys[m_HighNote - m_LowNote] = new
CWhiteKeyRight(m_Orientation, UnitLength, m_Width, Position);
}
// Paint new keyboard
Invalidate();
}
// Destroy the piano keys
void CPianoCtrl::DestroyPianoKeys()
{
// Make sure there are keys to destroy
if(m_Keys.size() > 0)
{
for(int i = 0; i < m_Keys.size(); i++)
{
delete m_Keys[i];
}
}
// Resise the container to 0 indicating that there are no keys in
// the control at this time
m_Keys.resize(0);
}
// Find a key in this control
int CPianoCtrl::FindKey(CPoint &point)
{
bool FoundFlag = false;
int Key = 0;
// This algorithm does a simple linear search for the key that was
// pressed. This is not an efficient way to search. However, it's
// the simplest and works well enough in practise for this situation.
while(!FoundFlag && Key < m_Keys.size() - 1)
{
if(m_Keys[Key]->IsPointInKey(point))
{
FoundFlag = true;
}
else
{
Key++;
}
}
return Key;
}
// Notify all listeners that a note-on event has occurred
void CPianoCtrl::NotifyNoteOn(unsigned char NoteId)
{
// Protect list with critical section
::EnterCriticalSection(&m_CriticalSection);
std::list<CPianoCtrlListener *>::iterator i;
for(i = m_Listeners.begin(); i != m_Listeners.end(); i++)
{
(*i)->OnNoteOn(*this, NoteId);
}
::LeaveCriticalSection(&m_CriticalSection);
}
// Notify listeners that a note-off event has occurred
void CPianoCtrl::NotifyNoteOff(unsigned char NoteId)
{
// Protect list with critical section
::EnterCriticalSection(&m_CriticalSection);
std::list<CPianoCtrlListener *>::iterator i;
for(i = m_Listeners.begin(); i != m_Listeners.end(); i++)
{
(*i)->OnNoteOff(*this, NoteId);
}
::LeaveCriticalSection(&m_CriticalSection);
}
// Register this controls Window class
void CPianoCtrl::RegisterWindowClass()
{
WNDCLASS WndClass;
HINSTANCE hInst = ::AfxGetInstanceHandle();
HCURSOR Cursor = ::AfxGetApp()->LoadStandardCursor(IDC_ARROW);
WndClass.style = CS_HREDRAW | CS_VREDRAW;
WndClass.lpfnWndProc = ::DefWindowProc;
WndClass.cbClsExtra = WndClass.cbWndExtra = 0;
WndClass.hInstance = hInst;
WndClass.hIcon = NULL;
WndClass.hCursor = Cursor;
WndClass.hbrBackground = NULL;
WndClass.lpszMenuName = NULL;
WndClass.lpszClassName = CLASS_NAME;
if (::AfxRegisterClass(&WndClass))
{
// Indicate that this Window class has now been registered
REGISTER_FLAG = true;
}
else
{
::AfxThrowResourceException();
}
}
BEGIN_MESSAGE_MAP(CPianoCtrl, CWnd)
//{{AFX_MSG_MAP(CPianoCtrl)
ON_WM_PAINT()
ON_WM_LBUTTONDOWN()
ON_WM_LBUTTONUP()
ON_WM_MOUSEMOVE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPianoCtrl message handlers
// Paints the control
void CPianoCtrl::OnPaint()
{
PAINTSTRUCT ps;
CDC *dc = BeginPaint(&ps);
// CBrush WBrush(RGB(255, 255, 255));
// dc->FillRect(&m_ClientRect, &WBrush);
for(int i = 0; i < m_Keys.size(); i++)
{
m_Keys[i]->Paint(dc);
}
CBrush Brush(RGB(0, 0, 0));
dc->FrameRect(&m_ClientRect, &Brush);
EndPaint(&ps);
}
// On left mouse button down
void CPianoCtrl::OnLButtonDown(UINT nFlags, CPoint point)
{
// Capture the mouse if we haven't already
if(!m_HasCapture)
{
SetCapture();
m_HasCapture = true;
}
// Make sure this control has been initialized
if(m_IsInitialized)
{
// Find the key to turn on. This will become the current key.
// We keep track of it so that we can turn it off later
m_CurrKey = FindKey(point);
// Turn on note, get its area, and then invalidate so that the
// control is repainted to indicate that this note is being
// played
InvalidateRgn(m_Keys[m_CurrKey]->NoteOn(m_NoteOnColor));
NotifyNoteOn(m_CurrKey + m_LowNote);
}
CWnd::OnLButtonDown(nFlags, point);
}
// On left mouse button up
void CPianoCtrl::OnLButtonUp(UINT nFlags, CPoint point)
{
// If there is a key already being played by the mouse, turn it off
if(m_CurrKey >= 0)
{
InvalidateRgn(m_Keys[m_CurrKey]->NoteOff());
NotifyNoteOff(m_CurrKey + m_LowNote);
// Indicate that there is no key active
m_CurrKey = -1;
}
CWnd::OnLButtonUp(nFlags, point);
}
// On mouse move
void CPianoCtrl::OnMouseMove(UINT nFlags, CPoint point)
{
// If the mouse has moved outside of this window, turn off any
// currently active key and release the mouse.
if(!m_ClientRect.PtInRect(point))
{
// If there is a key currently active key
if(m_CurrKey >= 0)
{
InvalidateRgn(m_Keys[m_CurrKey]->NoteOff());
NotifyNoteOff(m_CurrKey + m_LowNote);
}
ReleaseCapture();
m_HasCapture = false;
m_CurrKey = -1;
}
else if(m_IsInitialized && (nFlags & MK_LBUTTON))
{
// If this control has not captured the mouse, capture it here
if(!m_HasCapture)
{
SetCapture();
m_HasCapture = true;
}
// Find the key beneath the mouse cursor
int Key = FindKey(point);
// If the mouse has moved to a new key
if(Key != m_CurrKey)
{
// If the current key is valid, turn note off
if(m_CurrKey >= 0)
{
InvalidateRgn(m_Keys[m_CurrKey]->NoteOff());
NotifyNoteOff(m_CurrKey + m_LowNote);
}
// Turn new note on
m_CurrKey = Key;
InvalidateRgn(m_Keys[m_CurrKey]->NoteOn(m_NoteOnColor));
NotifyNoteOn(m_CurrKey + m_LowNote);
}
}
CWnd::OnMouseMove(nFlags, point);
}