|
// DateTimeEditCtrlDemo.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "DateTimeEditCtrlDemo.h"
#include "DateTimeEditCtrlDemoDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDateTimeEditCtrlDemoApp
BEGIN_MESSAGE_MAP(CDateTimeEditCtrlDemoApp, CWinApp)
//{{AFX_MSG_MAP(CDateTimeEditCtrlDemoApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDateTimeEditCtrlDemoApp construction
CDateTimeEditCtrlDemoApp::CDateTimeEditCtrlDemoApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CDateTimeEditCtrlDemoApp object
CDateTimeEditCtrlDemoApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CDateTimeEditCtrlDemoApp initialization
BOOL CDateTimeEditCtrlDemoApp::InitInstance()
{
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#if _MFC_VER < 0x0700
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
#endif
CDateTimeEditCtrlDemoDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.
Originally from an electronics background, I moved into software in 1996, partly as a result of being made redundant, and partly because I was very much enjoying the small amount of coding (in-at-the-deep-end-C) that I had been doing!
I swiftly moved from C to C++, and learned MFC, and then went on to real-time C on Unix. After this I moved to the company for which I currently work, which specialises in Configuration Management software, and currently program mainly in C/C++, for Windows. I have been gradually moving their legacy C code over to use C++ (with STL, MFC, ATL, and WTL). I have pulled in other technologies (Java, C#, VB, COM, SOAP) where appropriate, especially when integrating with third-party products.
In addition to that, I have overseen the technical side of the company website (ASP, VBScript, JavaScript, HTML, CSS), and have also worked closely with colleagues working on other products (Web-based, C#, ASP.NET, SQL, etc).
For developing, I mainly use Visual Studio 2010, along with an in-house-designed editor based on Andrei Stcherbatchenko's
syntax parsing classes, and various (mostly freeware) tools. For website design, I use Dreaweaver CS3.
When not developing software, I enjoy listening to and playing music, playing electric and acoustic guitars and mandolin.