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ESS: Extremely Simple Serialization for C++

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26 Nov 2012BSD15 min read 86.8K   1.7K   68  
An article on persistent C++ objects. Includes several console mode test apps and an MFC GUI demo.
#pragma once
#include "afxwin.h"


// CDlgEdit dialog

class CDlgEdit : public CDialog
{
	DECLARE_DYNAMIC(CDlgEdit)
	CString m_title;
public:
	CDlgEdit(CString title,CWnd* pParent = NULL);   // standard constructor
	virtual ~CDlgEdit();

// Dialog Data
	enum { IDD = IDD_EDITOR };

protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support

	DECLARE_MESSAGE_MAP()
public:
	CString m_csKey;
	CString m_csValue;
	CComboBox m_cmbEvent;
	CString m_csEvent;
	virtual BOOL OnInitDialog();
	CString m_csEmail;
};

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License

This article, along with any associated source code and files, is licensed under The BSD License


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