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#pragma once
#include "HandleAcquirer.h"
#ifndef AudioConfig
#define AudioConfig
namespace AudioConfigManager
{
using namespace System;
public __gc class AudioDeviceSwitcher : public System::Object
{
private: HandleAcquirer *handAcq;
private: ErrorMessageBox *errorBox;
private: System::Windows::Forms::ListView* lvEndpoint;
public: AudioDeviceSwitcher(ErrorMessageBox *errorMessageBox,System::Windows::Forms::ListView* lvEndpoint);
public: bool ChangeAudioDevice(int Toggle,int Index);
public: bool SetDefaultEndpoint(HWND defaultButton,bool Action);
};
#endif
}
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Used to own a software development enterprise from the late 70's to the mid 90's, worked as systems analyst/programmer in that enterprise