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Posted 11 Apr 2012

Library for online handwriting recognition system using UNIPEN database.

, 2 May 2012
a library for handwriting recognition system which can recognize 99% to digit or 90% to capital letter+ digit
capital letters+ digit 89%.nnt
lowcase letter 89%.nnt
numberic 97%.nnt
UNIPENViewer demo source version 1.01
Neurons.dll
NNControl
bin
Debug
Neurons.dll
Neurons.pdb
NNControl.dll
NNControl.pdb
UPImage.dll
UPImage.pdb
Release
Common
NNTraining
obj
Debug
DesignTimeResolveAssemblyReferences.cache
DesignTimeResolveAssemblyReferencesInput.cache
GenerateResource.read.1.tlog
GenerateResource.write.1.tlog
NNControl.Common.UPTemplateControl.resources
NNControl.dll
NNControl.FlashForm.resources
NNControl.NNTraining.UP_NNTrainingControl.resources
NNControl.pdb
NNControl.Properties.Resources.resources
NNControl.TrainingParametersForm.resources
NNControl.UPViewer.UpImageViewer.resources
ResolveAssemblyReference.cache
TempPE
Properties.Resources.Designer.cs.dll
UP-NeuralTraining.dll
UP-NeuralTraining.pdb
UPControl.Common.BaseControl.resources
UPControl.Common.UPTemplateControl.resources
UPControl.FlashForm.resources
UPControl.NNTraining.UP_NNTrainingControl.resources
UPControl.TrainingParametersForm.resources
UPControl.UPViewer.UpImageViewer.resources
UP_NeuralTraining.FlashForm.resources
UP_NeuralTraining.TrainingParametersForm.resources
UP_NeuralTraining.UP_NNTrainingControl.resources
Release
DesignTimeResolveAssemblyReferences.cache
DesignTimeResolveAssemblyReferencesInput.cache
GenerateResource.read.1.tlog
GenerateResource.write.1.tlog
NNControl.Common.UPTemplateControl.resources
NNControl.dll
NNControl.FlashForm.resources
NNControl.NNTraining.UP_NNTrainingControl.resources
NNControl.pdb
NNControl.Properties.Resources.resources
NNControl.TrainingParametersForm.resources
NNControl.UPViewer.UpImageViewer.resources
ResolveAssemblyReference.cache
TempPE
Properties.Resources.Designer.cs.dll
Properties
Resources
btnBack.png
btnDrag.png
btnFitToScreen.png
btnNext.png
btnOpen.png
btnPreview.png
btnRotate270.png
btnRotate90.png
btnSelect.png
btnZoomIn.png
btnZoomOut.png
cry.png
Drag.cur
file.png
folder-open.png
folder.png
folders_explorer.png
Grab.cur
home.png
label-link.png
script_(stop).gif
smile.png
Stop sign.png
Upload.png
UPViewer
UNIPENviewer
UNIPENviewer.suo
bin
Debug
Config
Neurons.dll
Neurons.pdb
NNControl.dll
NNControl.pdb
UNIPENviewer.exe
UNIPENviewer.pdb
UNIPENviewer.vshost.exe
UNIPENviewer.vshost.exe.manifest
UPImage.dll
UPImage.pdb
Release
Config
obj
Debug
DesignTimeResolveAssemblyReferences.cache
DesignTimeResolveAssemblyReferencesInput.cache
GenerateResource.read.1.tlog
GenerateResource.write.1.tlog
ResolveAssemblyReference.cache
TempPE
UNIPENviewer.exe
UNIPENviewer.MainForm.resources
UNIPENviewer.pdb
UNIPENviewer.Properties.Resources.resources
Release
DesignTimeResolveAssemblyReferencesInput.cache
GenerateResource.read.1.tlog
GenerateResource.write.1.tlog
ResolveAssemblyReference.cache
TempPE
UNIPENviewer.exe
UNIPENviewer.MainForm.resources
UNIPENviewer.pdb
UNIPENviewer.Properties.Resources.resources
x86
Debug
DesignTimeResolveAssemblyReferences.cache
DesignTimeResolveAssemblyReferencesInput.cache
GenerateResource.read.1.tlog
GenerateResource.write.1.tlog
ResolveAssemblyReference.cache
TempPE
UNIPENviewer.exe
UNIPENviewer.Form1.resources
UNIPENviewer.pdb
UNIPENviewer.Properties.Resources.resources
Properties
UPUnipen
UPImage.dll
UNIPENViewer demo version 1.01
Config
Neurons.dll
NNControl.dll
UNIPENviewer.exe
UNIPENviewer.vshost.exe
UPImage.dll
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.261
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace NNControl.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NNControl.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        internal static System.Drawing.Bitmap btnBack {
            get {
                object obj = ResourceManager.GetObject("btnBack", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap btnDrag {
            get {
                object obj = ResourceManager.GetObject("btnDrag", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap btnFitToScreen {
            get {
                object obj = ResourceManager.GetObject("btnFitToScreen", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap btnNext {
            get {
                object obj = ResourceManager.GetObject("btnNext", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap btnOpen {
            get {
                object obj = ResourceManager.GetObject("btnOpen", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap btnPreview {
            get {
                object obj = ResourceManager.GetObject("btnPreview", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap btnRotate270 {
            get {
                object obj = ResourceManager.GetObject("btnRotate270", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap btnRotate90 {
            get {
                object obj = ResourceManager.GetObject("btnRotate90", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap btnSelect {
            get {
                object obj = ResourceManager.GetObject("btnSelect", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap btnZoomIn {
            get {
                object obj = ResourceManager.GetObject("btnZoomIn", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap btnZoomOut {
            get {
                object obj = ResourceManager.GetObject("btnZoomOut", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap cry {
            get {
                object obj = ResourceManager.GetObject("cry", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap file {
            get {
                object obj = ResourceManager.GetObject("file", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap folder {
            get {
                object obj = ResourceManager.GetObject("folder", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap folder_open {
            get {
                object obj = ResourceManager.GetObject("folder_open", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap folders_explorer {
            get {
                object obj = ResourceManager.GetObject("folders_explorer", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap home {
            get {
                object obj = ResourceManager.GetObject("home", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap label_link {
            get {
                object obj = ResourceManager.GetObject("label_link", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap script__stop_ {
            get {
                object obj = ResourceManager.GetObject("script__stop_", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap smile {
            get {
                object obj = ResourceManager.GetObject("smile", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Stop_sign {
            get {
                object obj = ResourceManager.GetObject("Stop_sign", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap Upload {
            get {
                object obj = ResourceManager.GetObject("Upload", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}

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About the Author

Vietdungiitb
Vietnam Maritime University
Vietnam Vietnam
No Biography provided

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Web03 | 2.8.170915.1 | Last Updated 3 May 2012
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