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Reversi for Windows Mobile

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12 May 2009CPOL3 min read 27K   531   17  
The game Reversi for Windows Mobile using the Compact Framework.

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameExample", "GameExample\GameExample.csproj", "{789C58ED-EFF0-47AF-B4A3-6CA7C16E48C8}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|Any CPU = Debug|Any CPU
		Release|Any CPU = Release|Any CPU
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{789C58ED-EFF0-47AF-B4A3-6CA7C16E48C8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
		{789C58ED-EFF0-47AF-B4A3-6CA7C16E48C8}.Debug|Any CPU.Build.0 = Debug|Any CPU
		{789C58ED-EFF0-47AF-B4A3-6CA7C16E48C8}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
		{789C58ED-EFF0-47AF-B4A3-6CA7C16E48C8}.Release|Any CPU.ActiveCfg = Release|Any CPU
		{789C58ED-EFF0-47AF-B4A3-6CA7C16E48C8}.Release|Any CPU.Build.0 = Release|Any CPU
		{789C58ED-EFF0-47AF-B4A3-6CA7C16E48C8}.Release|Any CPU.Deploy.0 = Release|Any CPU
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
EndGlobal

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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