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Articles / Mobile Apps / iPhone
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C
Mobile
iPhone
iPhone Gaming Framework: Stage 1 Tutorial
Craig Giles
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4.70/5 (11 votes)
2 Jun 2009
CPOL
5 min read
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The goal for this tutorial is to get a basic screen management system up and running, ready to start writing game code.
opengl_screen_controller.zip
__MACOSX
OpenGL Screen Controller
._.DS_Store
.____PROJECTNAMEASIDENTIFIER____Prefix.pch
._blankTexture.png
._Button.png
._Classes
._GameplayScreen.png
._Info.plist
._main.m
._MainWindow.xib
___PROJECTNAME___.xcodeproj
._TemplateIcon.icns
._TemplateInfo.plist
Classes
.____PROJECTNAMEASIDENTIFIER___AppDelegate.h
.____PROJECTNAMEASIDENTIFIER___AppDelegate.m
._ConstantsAndMacros.h
._GLView.h
._GLView.m
._OpenGLCommon.h
Game Screens
._GameplayScreen.h
._GameplayScreen.m
._TitleScreen.h
._TitleScreen.m
Screen Manager
._.DS_Store
._GameScreen.h
._GameScreen.m
._GLViewController.h
._GLViewController.m
._InputManager.h
._InputManager.m
._PausedScreen.h
._PausedScreen.m
Input States
._InputState.h
._InputState.m
Utility Classes
._Texture2D.h
._Texture2D.m
OpenGL Screen Controller
.DS_Store
___PROJECTNAME___.xcodeproj
Demius.mode1v3
Demius.pbxuser
project.pbxproj
TemplateIcon.icns
TemplateInfo.plist
___PROJECTNAMEASIDENTIFIER____Prefix.pch
blankTexture.png
Button.png
Classes
___PROJECTNAMEASIDENTIFIER___AppDelegate.h
___PROJECTNAMEASIDENTIFIER___AppDelegate.m
ConstantsAndMacros.h
GLView.h
GLView.m
OpenGLCommon.h
Game Screens
GameplayScreen.h
GameplayScreen.m
TitleScreen.h
TitleScreen.m
GameplayScreen.png
Info.plist
main.m
MainWindow.xib
Screen Manager
.DS_Store
GameScreen.h
GameScreen.m
GLViewController.h
GLViewController.m
Input States
InputState.h
InputState.m
InputManager.h
InputManager.m
PausedScreen.h
PausedScreen.m
Utility Classes
Texture2D.h
Texture2D.m