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A C++ Websocket server for realtime interaction with Web clients

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17 May 2012Apache5 min read 179.3K   22.3K   105  
A Websocket protocol implementation atop the ush Framework real time library plus a demo example featuring four types of communication workflows between the HTML5 web client and the server.
#pragma once
#include "Symbols.h"
#include "WebsocketMessage.h"

class WEBSOCKETPROTOCOL_API WebsocketHandshakeMessage : public WebsocketMessage {
public:
	WebsocketHandshakeMessage(char* pRaw, int nSize);
	WebsocketHandshakeMessage();
	~WebsocketHandshakeMessage(void);

	bool Parse();
	
	string GetField(string key);
	void SetField(string key, string val);


	string Serialize();

private:
	char* pRaw;
	int nSize;
	string m_method;
	string m_uri;
	string m_version;
	map<string, string> fields;
};


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License

This article, along with any associated source code and files, is licensed under The Apache License, Version 2.0


Written By
Technical Lead
Tunisia Tunisia
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