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RaptorDB - The Document Store

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4.96/5 (278 votes)
24 Jul 2019CPOL86 min read 2.3M   16.3K   653  
NoSql, JSON based, Document store database with compiled .net map functions and automatic hybrid bitmap indexing and LINQ query filters (now with standalone Server mode, Backup and Active Restore, Transactions, Server side queries, MonoDroid support, HQ-Branch Replication, working in Linux, .net
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;

namespace RaptorDB
{
    internal class BitmapIndex
    {
        public BitmapIndex(string path, string filename)
        {
            _FileName = Path.GetFileNameWithoutExtension(filename);
            _Path = path;
            if (_Path.EndsWith("\\") == false) _Path += "\\";

            _recordFileRead = new FileStream(_Path + _FileName + _recExt, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite);
            _recordFileWrite = new FileStream(_Path + _FileName + _recExt, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite);
            _bitmapFileWrite = new FileStream(_Path + _FileName + _bmpExt, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite);
            _bitmapFileRead = new FileStream(_Path + _FileName + _bmpExt, FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite);

            _bitmapFileWrite.Seek(0L, SeekOrigin.End);
            _lastBitmapOffset = _bitmapFileWrite.Length;
            _lastRecordNumber = (int)(_recordFileRead.Length / 8);
        }

        private string _recExt = ".mgbmr";
        private string _bmpExt = ".mgbmp";
        private string _FileName = "";
        private string _Path = "";
        private FileStream _bitmapFileWrite;
        private FileStream _bitmapFileRead;
        private FileStream _recordFileRead;
        private FileStream _recordFileWrite;
        private long _lastBitmapOffset = 0;
        private int _lastRecordNumber = 0;
        //private object _lock = new object();
        private SafeDictionary<int, WAHBitArray> _cache = new SafeDictionary<int, WAHBitArray>();
        private SafeDictionary<int, long> _offsetCache = new SafeDictionary<int, long>();
        ILog log = LogManager.GetLogger(typeof(BitmapIndex));

        #region [  P U B L I C  ]
        public void Shutdown()
        {
            log.Debug("Shutdown BitmapIndex");
            bool d1 = false;
            bool d2 = false;
            Flush();
            if (_recordFileRead != null)
            {
                if (_recordFileWrite.Length == 0) d1 = true;
                if (_bitmapFileWrite.Length == 0) d2 = true;
                _recordFileRead.Close();
                _recordFileWrite.Close();
                _bitmapFileWrite.Close();
                _bitmapFileRead.Close();
                if (d1)
                    File.Delete(_Path + _FileName + _recExt);
                if (d2)
                    File.Delete(_Path + _FileName + _bmpExt);
                _recordFileRead = null;
                _recordFileWrite = null;
                _bitmapFileRead = null;
                _bitmapFileWrite = null;
            }
        }

        public void Flush()
        {
            if (_recordFileWrite != null)
                _recordFileWrite.Flush();
            if (_bitmapFileWrite != null)
                _bitmapFileWrite.Flush();
        }

        public int GetFreeRecordNumber()
        {
            int i = _lastRecordNumber++;

            _cache.Add(i, new WAHBitArray());
            return i;
        }

        public void Commit(bool freeMemory)
        {
            foreach (KeyValuePair<int, WAHBitArray> kv in _cache)
            {
                if (kv.Value.isDirty)
                {
                    SaveBitmap(kv.Key, kv.Value);
                    kv.Value.FreeMemory();
                    kv.Value.isDirty = false;
                }
            }
            Flush();
            if (freeMemory)
            {
                _cache = new SafeDictionary<int, WAHBitArray>();
            }
        }

        public void SetDuplicate(int bitmaprecno, int record)
        {
            WAHBitArray ba = null;

            ba = GetBitmap(bitmaprecno);

            ba.Set(record, true);
        }

        public WAHBitArray GetBitmap(int recno)
        {
            return internalGetBitmap(recno);//, true);
        }

        //public WAHBitArray GetBitmapNoCache(int recno)
        //{
        //    return internalGetBitmap(recno, true); //  is false needed ??
        //}

        //public void OptimizeIndex()
        //{
        //// FEATURE : optimize index here
        //lock (_lock)
        //{
        //    _internalOP = true;
        //    _lastBitmapOffset = 0;
        //    _bitmapFile.Flush();
        //    _bitmapFile.Close();
        //    // compact bitmap index file to new file
        //    _bitmapFile = new FileStream(_Path + _FileName + ".bitmap$", FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite);
        //    MemoryStream ms = new MemoryStream();
        //    BinaryWriter bw = new BinaryWriter(ms, Encoding.UTF8);
        //    // save words and bitmaps
        //    using (FileStream words = new FileStream(_Path + _FileName + ".words", FileMode.Create))
        //    {
        //        foreach (KeyValuePair<string, Cache> kv in _index)
        //        {
        //            bw.Write(kv.Key);
        //            uint[] ar = LoadBitmap(kv.Value.FileOffset);
        //            long offset = SaveBitmap(ar, ar.Length, 0);
        //            kv.Value.FileOffset = offset;
        //            bw.Write(kv.Value.FileOffset);
        //        }
        //        // save words
        //        byte[] b = ms.ToArray();
        //        words.Write(b, 0, b.Length);
        //        words.Flush();
        //        words.Close();
        //    }
        //    // rename files
        //    _bitmapFile.Flush();
        //    _bitmapFile.Close();
        //    File.Delete(_Path + _FileName + ".bitmap");
        //    File.Move(_Path + _FileName + ".bitmap$", _Path + _FileName + ".bitmap");
        //    // reload everything
        //    _bitmapFile = new FileStream(_Path + _FileName + ".bitmap", FileMode.OpenOrCreate, FileAccess.ReadWrite, FileShare.ReadWrite);
        //    _lastBitmapOffset = _bitmapFile.Seek(0L, SeekOrigin.End);
        //    _internalOP = false;
        //}
        //}

        #endregion


        #region [  P R I V A T E  ]

        private WAHBitArray internalGetBitmap(int recno)//, bool usecache)
        {
            WAHBitArray ba = new WAHBitArray();
            if (recno == -1)
                return ba;

            if (_cache.TryGetValue(recno, out ba))
            {
                return ba;
            }
            else
            {
                long offset = 0;
                if (_offsetCache.TryGetValue(recno, out offset) == false)
                {
                    byte[] b = new byte[8];
                    long off = ((long)recno) * 8;
                    _recordFileRead.Seek(off, SeekOrigin.Begin);
                    _recordFileRead.Read(b, 0, 8);
                    offset = Helper.ToInt64(b, 0);
                    _offsetCache.Add(recno, offset);
                }
                ba = LoadBitmap(offset);
                //if (usecache)
                _cache.Add(recno, ba);

                return ba;
            }
        }

        private void SaveBitmap(int recno, WAHBitArray bmp)
        {
            long offset = SaveBitmapToFile(bmp);
            long v;
            if (_offsetCache.TryGetValue(recno, out v))
                _offsetCache[recno] = offset;
            else
                _offsetCache.Add(recno, offset);

            long pointer = ((long)recno) * 8;
            _recordFileWrite.Seek(pointer, SeekOrigin.Begin);
            byte[] b = new byte[8];
            b = Helper.GetBytes(offset, false);
            _recordFileWrite.Write(b, 0, 8);
        }

        //-----------------------------------------------------------------
        // BITMAP FILE FORMAT
        //    0  'B','M'
        //    2  uint count = 4 bytes
        //    6  Bitmap type    0 = int record list      1 = uint bitmap
        //    7  '0'
        //    8  uint data
        //-----------------------------------------------------------------
        private long SaveBitmapToFile(WAHBitArray bmp)
        {
            long off = _lastBitmapOffset;

            uint[] bits = bmp.GetCompressed();

            byte[] b = new byte[bits.Length * 4 + 8];
            // write header data
            b[0] = ((byte)'B');
            b[1] = ((byte)'M');
            Buffer.BlockCopy(Helper.GetBytes(bits.Length, false), 0, b, 2, 4);
            b[6] = (byte)(1);// (byte)(bmp.UsingIndexes == true ? 0 : 1);
            b[7] = (byte)(0);

            for (int i = 0; i < bits.Length; i++)
            {
                byte[] u = Helper.GetBytes((int)bits[i], false);
                Buffer.BlockCopy(u, 0, b, i * 4 + 8, 4);
            }
            _bitmapFileWrite.Write(b, 0, b.Length);
            _lastBitmapOffset += b.Length;
            return off;
        }

        private WAHBitArray LoadBitmap(long offset)
        {
            WAHBitArray bc = new WAHBitArray();
            if (offset == -1)
                return bc;

            List<uint> ar = new List<uint>();
            WAHBitArray.TYPE type = WAHBitArray.TYPE.Compressed_WAH;
            FileStream bmp = _bitmapFileRead;
            {
                bmp.Seek(offset, SeekOrigin.Begin);

                byte[] b = new byte[8];

                bmp.Read(b, 0, 8);
                if (b[0] == (byte)'B' && b[1] == (byte)'M' && b[7] == 0)
                {
                    type = (b[6] == 0 ? WAHBitArray.TYPE.Indexes : WAHBitArray.TYPE.Compressed_WAH);
                    int c = Helper.ToInt32(b, 2);
                    byte[] buf = new byte[c * 4];
                    bmp.Read(buf, 0, c * 4);
                    for (int i = 0; i < c; i++)
                    {
                        ar.Add((uint)Helper.ToInt32(buf, i * 4));
                    }
                }
            }
            bc = new WAHBitArray(type, ar.ToArray());

            return bc;
        }
        #endregion
    }
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Architect -
United Kingdom United Kingdom
Mehdi first started programming when he was 8 on BBC+128k machine in 6512 processor language, after various hardware and software changes he eventually came across .net and c# which he has been using since v1.0.
He is formally educated as a system analyst Industrial engineer, but his programming passion continues.

* Mehdi is the 5th person to get 6 out of 7 Platinum's on Code-Project (13th Jan'12)
* Mehdi is the 3rd person to get 7 out of 7 Platinum's on Code-Project (26th Aug'16)

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