//===================================================================================
// Microsoft patterns & practices
// Composite Application Guidance for Windows Presentation Foundation and Silverlight
//===================================================================================
// Copyright (c) Microsoft Corporation. All rights reserved.
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY
// OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT
// LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE.
//===================================================================================
// The example companies, organizations, products, domain names,
// e-mail addresses, logos, people, places, and events depicted
// herein are fictitious. No association with any real company,
// organization, product, domain name, email address, logo, person,
// places, or events is intended or should be inferred.
//===================================================================================
using System.Windows.Controls.Primitives;
using Microsoft.Practices.Composite.Presentation.Regions.Behaviors;
using Microsoft.Practices.Composite.Regions;
namespace Microsoft.Practices.Composite.Presentation.Regions
{
/// <summary>
/// Adapter that creates a new <see cref="Region"/> and binds all
/// the views to the adapted <see cref="Selector"/>.
/// It also keeps the <see cref="IRegion.ActiveViews"/> and the selected items
/// of the <see cref="Selector"/> in sync.
/// </summary>
public class SelectorRegionAdapter : RegionAdapterBase<Selector>
{
/// <summary>
/// Initializes a new instance of <see cref="SelectorRegionAdapter"/>.
/// </summary>
/// <param name="regionBehaviorFactory">The factory used to create the region behaviors to attach to the created regions.</param>
public SelectorRegionAdapter(IRegionBehaviorFactory regionBehaviorFactory)
: base(regionBehaviorFactory)
{
}
/// <summary>
/// Adapts an <see cref="Selector"/> to an <see cref="IRegion"/>.
/// </summary>
/// <param name="region">The new region being used.</param>
/// <param name="regionTarget">The object to adapt.</param>
protected override void Adapt(IRegion region, Selector regionTarget)
{
}
/// <summary>
/// Attach new behaviors.
/// </summary>
/// <param name="region">The region being used.</param>
/// <param name="regionTarget">The object to adapt.</param>
/// <remarks>
/// This class attaches the base behaviors and also listens for changes in the
/// activity of the region or the control selection and keeps the in sync.
/// </remarks>
protected override void AttachBehaviors(IRegion region, Selector regionTarget)
{
// Add the behavior that syncs the items source items with the rest of the items
region.Behaviors.Add(SelectorItemsSourceSyncBehavior.BehaviorKey, new SelectorItemsSourceSyncBehavior()
{
HostControl = regionTarget
});
base.AttachBehaviors(region, regionTarget);
}
/// <summary>
/// Creates a new instance of <see cref="Region"/>.
/// </summary>
/// <returns>A new instance of <see cref="Region"/>.</returns>
protected override IRegion CreateRegion()
{
return new Region();
}
}
}