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/////////////////////////////////////////////////////////////////////////////
// MainFrame.h : interface of the CMainFrame class
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAINFRAME_H__EMERY_EMERALD__INCLUDED_)
#define AFX_MAINFRAME_H__EMERY_EMERALD__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Main.h"
#include "MainTabs.h"
/////////////////////////////////////////////////////////////////////////////
// Class CMainFrame
/////////////////////////////////////////////////////////////////////////////
class CMainFrame : public CMDIFrameWnd {
DECLARE_DYNAMIC(CMainFrame)
public:
CMainFrame();
// Attributes
public:
//*** Main application pointer
CMainApp *m_pMainApp;
//*** The main tabs object
CMainTabs m_MainTabs;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainFrame)
public:
//virtual BOOL PreCreateWindow(CREATESTRUCT &CS);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMainFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected: // Control bar embedded members
CStatusBar m_StatusBar;
CToolBar m_ToolBar;
CToolBar m_ToolBar2;
// Generated message map functions
protected:
//{{AFX_MSG(CMainFrame)
afx_msg int OnCreate(LPCREATESTRUCT pCS);
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnDestroy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRAME_H__EMERY_EMERALD__INCLUDED_)
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
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