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WPF Tilt Shader Effect

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27 May 2012CPOL2 min read 18K   581   11  
Non affine transform for WPF without 3D.
<?xml version="1.0"?>
<doc>
<assembly>
<name>
TiltShaderEffect
</name>
</assembly>
<members>
<member name="M:Tilt_Shader_Effect.Application.InitializeComponent">
	<summary>
InitializeComponent
</summary>
</member><member name="M:Tilt_Shader_Effect.Application.Main">
	<summary>
Application Entry Point.
</summary>
</member><member name="T:Tilt_Shader_Effect.Application">
	<summary>
Application
</summary>
</member><member name="M:Tilt_Shader_Effect.Window1.InitializeComponent">
	<summary>
InitializeComponent
</summary>
</member><member name="T:Tilt_Shader_Effect.Window1">
	<summary>
Window1
</summary>
</member><member name="P:Tilt_Shader_Effect.My.MyWpfExtension.Application">
	<summary>
 Returns the application object for the running application
 </summary>
</member><member name="P:Tilt_Shader_Effect.My.MyWpfExtension.Computer">
	<summary>
 Returns information about the host computer.
 </summary>
</member><member name="P:Tilt_Shader_Effect.My.MyWpfExtension.User">
	<summary>
 Returns information for the current user.  If you wish to run the application with the current 
 Windows user credentials, call My.User.InitializeWithWindowsUser().
 </summary>
</member><member name="P:Tilt_Shader_Effect.My.MyWpfExtension.Log">
	<summary>
 Returns the application log. The listeners can be configured by the application's configuration file.
 </summary>
</member><member name="P:Tilt_Shader_Effect.My.MyWpfExtension.Windows">
	<summary>
 Returns the collection of Windows defined in the project.
 </summary>
</member><member name="T:Tilt_Shader_Effect.My.MyWpfExtension">
	<summary>
 Module used to define the properties that are available in the My Namespace for WPF
 </summary>
	<remarks></remarks>
</member>
</members>
</doc>

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior)
Egypt Egypt
DotNet developer

Graphics researches and GPU Acceleration Developer.

Full stack web developer.

Bachelor's degree of Medicine and Surgery.

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