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Dynamic insertion of a client channel sink provider

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10 Apr 2003CPOL2 min read 55.9K   592   26  
Workaround to specify a desired channel for connecting to a remote object
using System;
using System.Runtime.Remoting.Messaging;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels;

namespace TestLibrary {

	using InterfaceLibrary;

    public class TestObject : MarshalByRefObject, ITestObject  {
		public delegate String Delegate(String s);

		public TestObject() : this(String.Empty) {
		}
		public TestObject(String name) {
			Console.WriteLine("{0}: Object Constructor called.", name);
			this.name = name;
			counter = 0;
		}
		String name = "TestObject";
        static public int counter = 0;
        public String Ping()
        {
            counter++;
            Console.WriteLine("\nEntering Ping() on {0}, counter {1}", name, counter);
            return String.Format("Returning from Ping() on {0}, counter {1}", name, counter);            
        }

        [OneWay] public void OneWayMethod(String s) {
            Console.WriteLine("\nEntering OneWayMethod() on {0} with parameter {1}", name, s);
        }
 
        public void RegularMethod(String s) {
             Console.WriteLine("\nEntering RegularMethod() on {0} with parameter {1}", name, s);
        }

        public String AsyncMethod(String s) {
            Console.WriteLine("\nEntering AsyncMethod() on {0} with parameter {1}", name, s);
            return String.Format("Returning from AsyncMethod() with {0} on {1}", s, name);
        }

        
		public String CallMe(ICallbackObject cb) {
            Console.WriteLine("\nEntering CallMe() on {0}", name);
            Console.WriteLine("{0}: Trying a callback...", name);
		
            String result = cb.Callback(String.Format("Calling back from CallMe() on {0} ...", name));
			Console.WriteLine("Callback result: {0}", result);

            return String.Format("Returning from CallMe() on {0}", name);
        }

		public String CallMeOneWay(ICallbackObject cb) {
            Console.WriteLine("\nEntering CallMeOneWay() on {0}", name);
			Console.WriteLine("{0}: Trying a one way callback ...", name);

			cb.OneWayCallback(String.Format("Calling back from CallMeOneWay() on {0} ...", name));

			return String.Format("Returning from CallMeOneWay() on {0}", name);
		}

		public String CallMeAsync(ICallbackObject cb) {
            Console.WriteLine("\nEntering CallMeAsync() on {0}", name);
			Console.WriteLine("{0}: Trying async callback ...", name);

			Delegate async = new Delegate(cb.AsyncCallback);
			IAsyncResult asyncResult = async.BeginInvoke(String.Format("Calling back from CallMeAsync() on {0} ...", name), null, null);
			//
			//Wait for the call to complete
			//
			asyncResult.AsyncWaitHandle.WaitOne();

			String result = async.EndInvoke(asyncResult);

			Console.WriteLine("Callback result: {0}", result);
			return String.Format("Returning from CallMeAsync() on {0}", name);
		}
	}

	public class KnossosObject : TestObject, IKnossosObject {
		public KnossosObject() : base("knossos") { }
	}
	public class ZakrosObject : TestObject, IZakrosObject {
		public ZakrosObject() : base("zakros") { }
	}
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Web Developer
United States United States
I am a consultant, trainer, software archtect/engineer, since the early 1980s, working in the greater area of Boston, MA, USA.

My work comprises the entire spectrum of software, shrink-wrapped applications, IT client-server, systems and protocol related work, compilers and operating systems, and more ....

I am currently focused on platform development for distributed computing in service oriented data centers.

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