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// AddInMod.cpp : implementation file
//
#include "stdafx.h"
#include "AutoSave.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
TimerWindow *gTimer = NULL;
// This is called when the user first loads the add-in, and on start-up
// of each subsequent Developer Studio session
STDMETHODIMP CDSAddIn::OnConnection(IApplication* pApp, VARIANT_BOOL bFirstTime,
long dwCookie, VARIANT_BOOL* OnConnection)
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
// Store info passed to us
IApplication* pApplication = NULL;
if (FAILED(pApp->QueryInterface(IID_IApplication, (void**) &pApplication))
|| pApplication == NULL)
{
*OnConnection = VARIANT_FALSE;
return S_OK;
}
m_dwCookie = dwCookie;
// Create command dispatch, send info back to DevStudio
CCommandsObj::CreateInstance(&m_pCommands);
m_pCommands->AddRef();
// The QueryInterface above AddRef'd the Application object. It will
// be Release'd in CCommand's destructor.
m_pCommands->SetApplicationObject(pApplication);
// (see stdafx.h for the definition of VERIFY_OK)
VERIFY_OK(pApplication->SetAddInInfo((long) AfxGetInstanceHandle(),
(LPDISPATCH) m_pCommands, IDR_TOOLBAR_MEDIUM, IDR_TOOLBAR_LARGE, m_dwCookie));
// Inform DevStudio of the commands we implement
// TODO: Replace the AddCommand call below with a series of calls,
// one for each command your add-in will add.
// The command name should not be localized to other languages. The
// tooltip, command description, and other strings related to this
// command are stored in the string table (IDS_CMD_STRING) and should
// be localized.
VARIANT_BOOL bRet;
CString strCmdString;
LPCTSTR szCommand = _T("AutoSaveCommand");
strCmdString.LoadString(IDS_CMD_STRING);
strCmdString = szCommand + strCmdString;
CComBSTR bszCmdString(strCmdString);
CComBSTR bszMethod(_T("AutoSaveCommandMethod"));
CComBSTR bszCmdName(szCommand);
VERIFY_OK(pApplication->AddCommand(bszCmdString, bszMethod, 0, m_dwCookie, &bRet));
if (bRet == VARIANT_FALSE)
{
// AddCommand failed because a command with this name already
// exists. You may try adding your command under a different name.
// Or, you can fail to load as we will do here.
*OnConnection = VARIANT_FALSE;
return S_OK;
}
// Add toolbar buttons only if this is the first time the add-in
// is being loaded. Toolbar buttons are automatically remembered
// by Developer Studio from session to session, so we should only
// add the toolbar buttons once.
if (bFirstTime == VARIANT_TRUE)
{
VERIFY_OK(pApplication->
AddCommandBarButton(dsGlyph, bszCmdName, m_dwCookie));
}
*OnConnection = VARIANT_TRUE;
// Create the timer window which generates periodical save events
gTimer = new TimerWindow;
gTimer->setApplication(pApplication);
// This will also start the timer save events based on the initial values
gTimer->Create(NULL, "Timer Window", WS_OVERLAPPEDWINDOW & ~WS_VISIBLE);
return S_OK;
}
// This is called on shut-down, and also when the user unloads the add-in
STDMETHODIMP CDSAddIn::OnDisconnection(VARIANT_BOOL bLastTime)
{
AFX_MANAGE_STATE(AfxGetStaticModuleState());
// Destroy (and delete) the window. This also does "delete this".
// This must be done first before m_pCommands is released, which
// releases the IApplication.
gTimer->DestroyWindow();
m_pCommands->Release();
m_pCommands = NULL;
return S_OK;
}
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