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Understanding the Insides of the IMAP Mail Protocol: Part 3

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4 Oct 2013MIT5 min read 115.6K   3.4K   80  
This article describes the receiving mail process in IMAP for beginners of the mail protocol.
The purpose of this article is to explore the inside of the IMAP protocol and show you how to implement it with C#.
using System;
using System.Collections.Generic;
using System.Text;

namespace HigLabo.Net.Internal
{
	/// <summary>
    /// Represent context of request and response process and provide data about context.
    /// </summary>
    public class DataTransferContext : IDisposable
    {
		private static BufferManager _BufferManager = null;
		private DateTime _StartTime = DateTime.Now;
		private Byte[] _Buffer;
		private List<Byte> _Data = new List<Byte>();
        private Exception _Exception = null;
		private Boolean _Timeout = false;
		private Encoding _Encoding = Encoding.ASCII;
		private Boolean _IsDisposed = false;
		/// <summary>
		/// 
		/// </summary>
		public static BufferManager BufferManager
		{
			get
			{
				if (_BufferManager == null)
				{
					_BufferManager = new BufferManager(256, 8192);
				}
				return _BufferManager;
			}
			set { _BufferManager = value; }
		}
        /// <summary>
        /// 
        /// </summary>
        internal protected DateTime StartTime
		{
			get { return _StartTime; }
			set { _StartTime = value; }
		}
		/// <summary>
		/// 
		/// </summary>
		protected Encoding Encoding
		{
			get { return _Encoding; }
			set { _Encoding = value; }
		}
        /// <summary>
        /// 
        /// </summary>
        protected Byte[] Buffer
        {
            get { return _Buffer; }
        }
        /// <summary>
        /// 
        /// </summary>
        public Exception Exception
        {
            get { return _Exception; }
            set { _Exception = value; }
        }
        /// <summary>
        /// 
        /// </summary>
		public Boolean Timeout
		{
			get { return _Timeout; }
			set { _Timeout = value; }
		}
		internal DataTransferContext(Encoding encoding)
		{
			_Encoding = encoding;
			_Buffer = DataTransferContext.BufferManager.CheckOut();
		}
        /// <summary>
        /// 
        /// </summary>
        /// <returns></returns>
        public Byte[] GetByteArray()
        {
            return this._Buffer;
        }
		/// 終了処理を実行し、システムリソースを解放します。
		/// <summary>
		/// dipose and release system resoures.
		/// 終了処理を実行し、システムリソースを解放します。
		/// </summary>
		public void Dispose()
		{
			GC.SuppressFinalize(this);
			this.Dispose(true);
		}
		/// <summary>
		/// 
		/// </summary>
		/// <param name="disposing"></param>
		protected void Dispose(Boolean disposing)
		{
			if (disposing)
			{
				if (this._IsDisposed == false &&
					this._Buffer != null)
				{
					DataTransferContext.BufferManager.CheckIn(this._Buffer);
					this._IsDisposed = true;
				}
			}
		}
		/// <summary>
		/// 
		/// </summary>
		~DataTransferContext()
		{
			this.Dispose(false);
		}
    }
}

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This article, along with any associated source code and files, is licensed under The MIT License


Written By
CEO TinyBetter, Inc
Japan Japan
I'm a CEO of TinyBetter, Inc in Japan.

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