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using System;
using System.Collections.ObjectModel;
using System.Reflection;
using System.Linq.Expressions;
namespace Pfz.ErrorHandling
{
/// <summary>
/// Class that groups errors instead of letting the first one throw an exception.
/// It has methods to start the packing (and disposing it stops the packing),
/// methods to add errors, remove and clear errors (in case you know how to deal
/// with them).
/// </summary>
public static class ErrorPack
{
[ThreadStatic]
internal static _ErrorPack _current;
/// <summary>
/// Enables the packing if it is not yet enabled.
/// Use this with the using clause, so at the end the packing is disabled
/// (and an exception can be thrown if there are errors).
/// Note: If EnablePacking is nested, only the outer one generates
/// exceptions. This is on purpose, as small methods may want to pack
/// some errors, but outer methods may want to pack all the errors of their
/// inner methods.
/// </summary>
public static IDisposable EnablePacking()
{
if (_current != null)
return null;
var result = new _DefaultErrorPack();
return result;
}
/// <summary>
/// Adds an error to the error pack.
/// </summary>
public static void Add(object error)
{
if (error == null)
throw new ArgumentNullException("error");
var pack = _current;
if (pack == null)
throw new ErrorPackException(error);
pack._actualErrorPack.Add(error);
}
/// <summary>
/// Adds a PropertyError object to the error list.
/// </summary>
public static void Add(PropertyInfo property, object error)
{
using(new PropertyErrorPack(property))
Add(error);
}
/// <summary>
/// Adds a PropertyError object to the error list.
/// Uses an expression to know what propertyInfo to use.
/// </summary>
public static void Add<T>(Expression<Func<T>> getPropertyExpression, object error)
{
var propertyInfo = ReflectionHelper.GetProperty(getPropertyExpression);
Add(propertyInfo, error);
}
/// <summary>
/// Clears all the errors in the pack and disables the error packing.
/// It is highly recommended that after dealing with the errors you
/// call Clear and then dispose the error pack.
/// </summary>
public static void Clear()
{
var pack = _current;
if (pack != null)
{
pack._baseErrorPack._errors.Clear();
_current = null;
}
}
private static readonly ReadOnlyCollection<object> _emptyErrors = new ReadOnlyCollection<object>(new object[0]);
/// <summary>
/// Gets a collection with all the errors.
/// If there are no errors, an empty collection is returned.
/// </summary>
public static ReadOnlyCollection<object> Errors
{
get
{
var pack = _current;
if (pack == null)
return _emptyErrors;
return pack._baseErrorPack._roErrors;
}
}
/// <summary>
/// Gets a value indicating if there are errors packed.
/// </summary>
public static bool HasErrors
{
get
{
var pack = _current;
if (pack == null)
return false;
return pack._baseErrorPack._errors.Count > 0;
}
}
}
}
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I started to program computers when I was 11 years old, as a hobbyist, programming in AMOS Basic and Blitz Basic for Amiga.
At 12 I had my first try with assembler, but it was too difficult at the time. Then, in the same year, I learned C and, after learning C, I was finally able to learn assembler (for Motorola 680x0).
Not sure, but probably between 12 and 13, I started to learn C++. I always programmed "in an object oriented way", but using function pointers instead of virtual methods.
At 15 I started to learn Pascal at school and to use Delphi. At 16 I started my first internship (using Delphi). At 18 I started to work professionally using C++ and since then I've developed my programming skills as a professional developer in C++ and C#, generally creating libraries that help other developers do their work easier, faster and with less errors.
Want more info or simply want to contact me?
Take a look at:
http://paulozemek.azurewebsites.net/
Or e-mail me at: paulozemek@outlook.com
Codeproject MVP 2012, 2015 & 2016
Microsoft MVP 2013-2014 (in October 2014 I started working at Microsoft, so I can't be a Microsoft MVP anymore).