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Encryption and compression, native and managed

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29 Jun 2012CPOL7 min read 111.2K   6.9K   92  
DLL for native encryption and compression (using Crypto++). Includes RSA Key Generator in C#, and encryption and compression in ASP.NET (C#).
using System;


namespace ComponentAce.Compression.Libs.zlib
{
	public class SupportClass
	{
		/// <summary>
		/// This method returns the literal value received
		/// </summary>
		/// <param name="literal">The literal to return</param>
		/// <returns>The received value</returns>
		public static long Identity(long literal)
		{
			return literal;
		}

		/// <summary>
		/// This method returns the literal value received
		/// </summary>
		/// <param name="literal">The literal to return</param>
		/// <returns>The received value</returns>
		public static ulong Identity(ulong literal)
		{
			return literal;
		}

		/// <summary>
		/// This method returns the literal value received
		/// </summary>
		/// <param name="literal">The literal to return</param>
		/// <returns>The received value</returns>
		public static float Identity(float literal)
		{
			return literal;
		}

		/// <summary>
		/// This method returns the literal value received
		/// </summary>
		/// <param name="literal">The literal to return</param>
		/// <returns>The received value</returns>
		public static double Identity(double literal)
		{
			return literal;
		}

		/*******************************/
		/// <summary>
		/// Performs an unsigned bitwise right shift with the specified number
		/// </summary>
		/// <param name="number">Number to operate on</param>
		/// <param name="bits">Ammount of bits to shift</param>
		/// <returns>The resulting number from the shift operation</returns>
		public static int URShift(int number, int bits)
		{
			if ( number >= 0)
				return number >> bits;
			else
				return (number >> bits) + (2 << ~bits);
		}

		/// <summary>
		/// Performs an unsigned bitwise right shift with the specified number
		/// </summary>
		/// <param name="number">Number to operate on</param>
		/// <param name="bits">Ammount of bits to shift</param>
		/// <returns>The resulting number from the shift operation</returns>
		public static int URShift(int number, long bits)
		{
			return URShift(number, (int)bits);
		}

		/// <summary>
		/// Performs an unsigned bitwise right shift with the specified number
		/// </summary>
		/// <param name="number">Number to operate on</param>
		/// <param name="bits">Ammount of bits to shift</param>
		/// <returns>The resulting number from the shift operation</returns>
		public static long URShift(long number, int bits)
		{
			if ( number >= 0)
				return number >> bits;
			else
				return (number >> bits) + (2L << ~bits);
		}

		/// <summary>
		/// Performs an unsigned bitwise right shift with the specified number
		/// </summary>
		/// <param name="number">Number to operate on</param>
		/// <param name="bits">Ammount of bits to shift</param>
		/// <returns>The resulting number from the shift operation</returns>
		public static long URShift(long number, long bits)
		{
			return URShift(number, (int)bits);
		}

		/*******************************/
		/// <summary>Reads a number of characters from the current source Stream and writes the data to the target array at the specified index.</summary>
		/// <param name="sourceStream">The source Stream to read from.</param>
		/// <param name="target">Contains the array of characteres read from the source Stream.</param>
		/// <param name="start">The starting index of the target array.</param>
		/// <param name="count">The maximum number of characters to read from the source Stream.</param>
		/// <returns>The number of characters read. The number will be less than or equal to count depending on the data available in the source Stream. Returns -1 if the end of the stream is reached.</returns>
		public static System.Int32 ReadInput(System.IO.Stream sourceStream, byte[] target, int start, int count)
		{
			// Returns 0 bytes if not enough space in target
			if (target.Length == 0)
				return 0;

			byte[] receiver = new byte[target.Length];
			int bytesRead   = sourceStream.Read(receiver, start, count);

			// Returns -1 if EOF
			if (bytesRead == 0)	
				return -1;
                
			for(int i = start; i < start + bytesRead; i++)
				target[i] = (byte)receiver[i];
                
			return bytesRead;
		}

		/// <summary>Reads a number of characters from the current source TextReader and writes the data to the target array at the specified index.</summary>
		/// <param name="sourceTextReader">The source TextReader to read from</param>
		/// <param name="target">Contains the array of characteres read from the source TextReader.</param>
		/// <param name="start">The starting index of the target array.</param>
		/// <param name="count">The maximum number of characters to read from the source TextReader.</param>
		/// <returns>The number of characters read. The number will be less than or equal to count depending on the data available in the source TextReader. Returns -1 if the end of the stream is reached.</returns>
		public static System.Int32 ReadInput(System.IO.TextReader sourceTextReader, byte[] target, int start, int count)
		{
			// Returns 0 bytes if not enough space in target
			if (target.Length == 0) return 0;

			char[] charArray = new char[target.Length];
			int bytesRead = sourceTextReader.Read(charArray, start, count);

			// Returns -1 if EOF
			if (bytesRead == 0) return -1;

			for(int index=start; index<start+bytesRead; index++)
				target[index] = (byte)charArray[index];

			return bytesRead;
		}

		/// <summary>
		/// Converts a string to an array of bytes
		/// </summary>
		/// <param name="sourceString">The string to be converted</param>
		/// <returns>The new array of bytes</returns>
		public static byte[] ToByteArray(System.String sourceString)
		{
			return System.Text.UTF8Encoding.UTF8.GetBytes(sourceString);
		}

		/// <summary>
		/// Converts an array of bytes to an array of chars
		/// </summary>
		/// <param name="byteArray">The array of bytes to convert</param>
		/// <returns>The new array of chars</returns>
		public static char[] ToCharArray(byte[] byteArray) 
		{
			return System.Text.UTF8Encoding.UTF8.GetChars(byteArray);
		}


	}
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer
Argentina Argentina
System developer from Argentina.

Programmed in VB 5,6,.NET, C#, Java, PL-SQL, Transac-SQL, C, C++ and even some "calculator" language.

Love to build small, useful applications.
Usually building big and complicated apps based on solid, reliable components.

Hobbies: reading, photography, chess, paddle, running.

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