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// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
// PARTICULAR PURPOSE.
// Copyright 2003 Brian Davis. All Rights Reserved.
//
// GreatProduct.h : main header file for the GREATPRODUCT application
//
#if !defined(AFX_GREATPRODUCT_H__6FF86884_90BF_11D7_AE04_000000000000__INCLUDED_)
#define AFX_GREATPRODUCT_H__6FF86884_90BF_11D7_AE04_000000000000__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CGreatProductApp:
// See GreatProduct.cpp for the implementation of this class
//
class CGreatProductApp : public CWinApp
{
public:
CGreatProductApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGreatProductApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CGreatProductApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GREATPRODUCT_H__6FF86884_90BF_11D7_AE04_000000000000__INCLUDED_)
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