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Drag & Drop in FlexGrid Using Arbitrary Formats

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2 Jun 2003CPOL3 min read 129.7K   2.4K   30  
Implementing drag and rop within MS Flexgrid control using any format
// FlexGridDragDrop.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "FlexGridDragDrop.h"
#include "FlexGridDragDropDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CFlexGridDragDropApp

BEGIN_MESSAGE_MAP(CFlexGridDragDropApp, CWinApp)
	//{{AFX_MSG_MAP(CFlexGridDragDropApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CFlexGridDragDropApp construction

CFlexGridDragDropApp::CFlexGridDragDropApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CFlexGridDragDropApp object

CFlexGridDragDropApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CFlexGridDragDropApp initialization

BOOL CFlexGridDragDropApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CFlexGridDragDropDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior)
United States United States
Roaming halfway around the globe programming in C++, MFC, COM/ATL, WTL, C#, .NET, OLEDB, ADO, ADO/X.

Living under the pleasant weather of Irvine, California, Ferdie is a Computer Engineering graduate of Mapua Institute of Technology (MIT Smile | :) ) in Philippines. Developed GIS applications in Japan for 5 years. Now a member of a team developing Windows GUI and real time software for semi-robotic equipments.

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