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Posted 5 Oct 2009

A New Perspective on Viewing

, 6 Oct 2009
Simple yet comprehensive viewing code for OpenGL and Direct3D.
// Microsoft Visual C++ generated include file.
// Used by NewView.rc

#define IDS_APP_TITLE            103

#define IDR_MAINFRAME            128
#define IDD_VIEWING_DIALOG        102
#define IDD_ABOUTBOX            103
#define IDM_ABOUT                104
#define IDM_EXIT                105
#define IDI_VIEWING                107
#define IDI_SMALL                108
#define IDC_NEWVIEW                109
#define IDC_MYICON                2
#ifndef IDC_STATIC
#define IDC_STATIC                -1
// Next default values for new objects

#define _APS_NO_MFC                    130
#define _APS_NEXT_COMMAND_VALUE        32771
#define _APS_NEXT_CONTROL_VALUE        1000
#define _APS_NEXT_SYMED_VALUE        110

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About the Author

John Hilton
Founder Spatial Freedom
Australia Australia
Software engineer, mechanical engineer, electronics engineer, inventor, manager, entrepreneur, husband, father, friend.
B.Sc. B.E.(Hons) M.Eng.Sc.
Some things I've done
- Invented the Spaceball(R)/1983 and Astroid(R)/2002 3D mice
- Patents: 3D mouse, data compression, acoustic transducer
- Wrote animation software in mid 1980s for TV commercials
- Wrote a basic CAD drawing program in 1980s
- Lived in Boston, Massachusetts for 11 years
- Architected and managed full custom ASIC chip
- Reviewed bionic eye technology for investment purposes
- Product development on CPR aid for heart attacks
- Developed an electronic sports whistle
- Was actually stranded on a deserted Pacific island
- Software: lots - embedded, device driver, applications
Some things I want to do
- Develop more cool hardware/software products
- Solve the 3D mouse software barrier to proliferate 3D mice
- Help bring 3D to the masses
- Help others

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