using System; using System.Collections.Generic; using System.Text; using System.IO; using System.Globalization; using BSE.Platten.Ripper.Properties; namespace BSE.Platten.Ripper.AudioWriters { /// <summary> /// Writes <see cref="WaveFormat"/> types in binary to a stream and supports writing strings in a specific /// encoding. /// </summary> public abstract class AudioWriter : BinaryWriter { #region Properties /// <summary> /// Gets or sets the <see cref="WaveFormat"/> input format. /// </summary> protected WaveFormat InputFormat { get; set; } #endregion #region MethodsPublic /// <summary> /// Initializes a new instance of the <see cref="AudioWriter"/> class based on the supplied stream and /// a specific character encoding. /// </summary> /// <param name="output">The supplied stream.</param> /// <param name="inputDataFormat">The <see cref="WaveFormat"/> input data format</param> protected AudioWriter(Stream output, WaveFormat inputDataFormat) : base(output, System.Text.Encoding.ASCII) { this.InputFormat = inputDataFormat; } /// <summary> /// Initializes a new instance of the AudioWriter class that writes to a stream. /// </summary> /// <param name="output">The supplied stream.</param> /// <param name="configuration">The <see cref="WaveWriterConfiguration"/> configuration</param> protected AudioWriter(Stream output, WaveWriterConfiguration configuration) : this(output, configuration.WaveFormat) { if (configuration == null) { throw new ArgumentNullException( string.Format( CultureInfo.InvariantCulture, Resources.IDS_ArgumentNullException, "configuration")); } } /// <summary> /// Releases the unmanaged resources used by the BinaryWriter and /// optionally releases the managed resources. /// </summary> /// <param name="disposing">true to release both managed and unmanaged resources; false to release /// only unmanaged resources.</param> protected override void Dispose(bool disposing) { if (disposing == true) { this.Flush(); } base.Dispose(disposing); } #endregion } }
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