using System; using System.Collections.Generic; using System.Text; using System.Runtime.InteropServices; using BSE.Platten.Ripper.AudioWriters; namespace BSE.Platten.Ripper.Lame { [StructLayout(LayoutKind.Sequential), Serializable] public class BeConfiguration { #region Events #endregion #region Constants // encoding formats /// <summary> /// /// </summary> public const uint BeConfigurationLame = 256; #endregion #region Properties public uint Config { get; set; } public Format Format { get; set; } #endregion #region MethodsPublic public BeConfiguration(WaveFormat format, uint mpegBitrate) { this.Config = BeConfigurationLame; this.Format = new Format(format, mpegBitrate); } public BeConfiguration(WaveFormat format) : this(format, 128) { } #endregion #region MethodsProtected #endregion #region MethodsPrivate #endregion } }
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