using System; namespace BSE.Platten.Audio { /// <summary> /// Zusammenfassung f�r CPlayerEventArgs. /// </summary> public class PlayerEventArgs : System.EventArgs { #region FieldsPrivate private BSE.Platten.Audio.PlayMode m_playMode; private bool m_bPlayerHasStarted; #endregion #region Properties public BSE.Platten.Audio.PlayMode PlayMode { get {return this.m_playMode;} } public bool PlayerHasStarted { get {return this.m_bPlayerHasStarted;} } #endregion #region MethodsPublic public PlayerEventArgs() { } public PlayerEventArgs(bool bPlayerHasStarted) { this.m_bPlayerHasStarted = bPlayerHasStarted; } public PlayerEventArgs(BSE.Platten.Audio.PlayMode playMode) { this.m_playMode = playMode; } #endregion } }
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