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Pluggable Components using Component Categories Part I

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18 Sep 20034 min read 68.2K   1.1K   56  
An article on using component categories to create pluggable components
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by ComCatApp.rc
//
#define IDD_ABOUTBOX                    100
#define IDR_MAINFRAME                   128
#define IDR_COMCATTYPE                  129
#define IDD_CONFIG                      130
#define IDC_COMPONENT_LIST              1000

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS                     1
#define _APS_NEXT_RESOURCE_VALUE        131
#define _APS_NEXT_COMMAND_VALUE         32771
#define _APS_NEXT_CONTROL_VALUE         1001
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif

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Written By
Web Developer
United States United States
I started programming at 15 with a TI-82 calclator in Z80 assembly (oh, those were the days . . .) I am pretty much a self taught programmer. I've taught myself Visual Basic, C/C++, Java, and am currently working on C#. I also like to experiment with system administration and security issues, and occassionally I work on web design. For the last 4 years, I have worked for Leitch, Inc. as a Software Engineer and graduated from Old Dominion University with bachelor's degrees in Computer Science, Mathematics, and Business Management in December of 2004.

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