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Neural Dot Net Pt 3 The Adaline Network

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23 Oct 200316 min read 73.2K   379   41  
A neural network library in C#.

using System;
using SharpUtils;
using System.Collections;
using System.Text;
using System.Xml.Serialization;
using System.Xml;

namespace Neural_Net_Library
{
	/// <summary>
	/// Most of the functionality for the adaline node comes from the Basic node that it inherits from.
	/// </summary>
	public class AdalineNode : BasicNode
	{
		private DebugLevel debugLevel;
		private Logger log;
		
		public AdalineNode( Logger log ) : base( log )
		{
			debugLevel = new DebugLevel( DebugLevel.currentLevel );
			this.log = log;
		}

		public AdalineNode( Logger log, double dLearningRate ) : base( log, 2, 1 )
		{
			this.NodeValues[ Values.LearningRate ] = dLearningRate;
			debugLevel = new DebugLevel( DebugLevel.currentLevel );
			this.log = log;
		}

		public AdalineNode( Logger log, int nNodeValueSize, int nNodeErrorSize ) : base( log, nNodeValueSize, nNodeErrorSize )
		{
			debugLevel = new DebugLevel( DebugLevel.currentLevel );
			this.log = log;
		}


		public AdalineNode( Logger log, double nLearningRate, int nNodeValueSize, int nNodeErrorSize ) : base( log, nNodeValueSize, nNodeErrorSize )
		{
			this.NodeValues[ Values.LearningRate ] = nLearningRate;
			debugLevel = new DebugLevel( DebugLevel.currentLevel );
			this.log = log;
		}


		/// <summary>
		/// go through the weights for each node and if the total value is
		/// less than 0 return -1 else return 1 in the transfer function
		/// then store this value in the node values array.
		/// </summary>
		/// <param name="nID">position in the array of the data neuron.Node.Values.nodeValue ( See values in basic.cs )</param>
		public override void Run( int nID )
		{
			if( debugLevel.TestDebugLevel( DebugLevelSet.Progress ) == true )
			{
				log.Log( DebugLevelSet.Progress, "Run function called with a value of " + nID.ToString(), ClassName );
			}

			double dTotal = 0.0;
			int nCount = this.InputLinks.Count;
			for( int i=0; i<nCount; i++ )
			{
				dTotal += ( ( BasicLink )this.InputLinks[ i ] ).WeightedInputValue( nID );
			}

			this.NodeValues[ nID ] = TransferFunction( dTotal );
		}


		/// <summary>
		/// run function with bias
		/// </summary>
		/// <param name="nID"></param>
		/// <param name="dBias"></param>
		public override void Run( int nID, double dBias )
		{
			if( debugLevel.TestDebugLevel( DebugLevelSet.Progress ) == true )
			{
				log.Log( DebugLevelSet.Progress, "Run function called with a value of " + nID.ToString() + " and a bias of " + dBias.ToString(), ClassName );
			}

			double dTotal = 0.0;
			int nCount = this.InputLinks.Count;
			for( int i=0; i<nCount; i++ )
			{
				dTotal += ( ( BasicLink )this.InputLinks[ i ] ).WeightedInputValue( nID );
			}

			this.NodeValues[ nID ] = TransferFunction( dTotal, dBias );
		}


		/// <summary>
		/// Threshold transfer function
		/// </summary>
		/// <param name="dValue"></param>
		/// <returns></returns>
		protected virtual double TransferFunction( double dValue )
		{
			if( debugLevel.TestDebugLevel( DebugLevelSet.Progress ) == true )
			{
				log.Log( DebugLevelSet.Progress, "Transfer function called with a value of " + dValue.ToString(), ClassName );
			}

			if( dValue < 0 )
				return -1.0;
			
			return 1.0;
		}


		protected virtual double TransferFunction( double dValue, double dBias )
		{
			if( debugLevel.TestDebugLevel( DebugLevelSet.Progress ) == true )
			{
				log.Log( DebugLevelSet.Progress, "Transfer function with bias called with a value of " + dValue.ToString(), ClassName );
			}

			dValue += dBias;

			if( dValue < 0 )
				return -1;

			return 1.0;
		}


		/// <summary>
		/// learn function for the adaline network
		/// </summary>
		public virtual void Learn()
		{
			if( debugLevel.TestDebugLevel( DebugLevelSet.Progress ) == true )
			{
				log.Log( DebugLevelSet.Progress, "learn called for adaline ", ClassName );
			}

			NodeErrors[ Values.NodeError ] = ( ( double )NodeValues[ Values.NodeValue ] )*-2.0;
			BasicLink link;
			int nCount = InputLinks.Count;
			double dDelta;

			for( int i=0; i<nCount; i++ )
			{
				link = ( BasicLink )InputLinks[ i ];
				/// delta rule
				dDelta = ( ( double )NodeValues[ Values.LearningRate ] ) * ( ( double )link.InputValue( Values.NodeValue ) ) * ( ( double )NodeErrors[ Values.NodeError ] );
				link.UpdateWeight( dDelta );
			}
		}


		public new string ClassName
		{
			get
			{
				return this.ToString();
			}
		}


		/// <summary>
		/// save the current node
		/// </summary>
		/// <param name="xmlWriter"></param>
		public override void Save( XmlWriter xmlWriter )
		{
			xmlWriter.WriteStartElement( "AdalineNode" );
			base.Save( xmlWriter );
			xmlWriter.WriteEndElement();
		}

		/// <summary>
		/// load the node
		/// </summary>
		/// <param name="xmlReader"></param>
		public override void Load( XmlReader xmlReader )
		{
			bool bBreak = false;
			for( ;; )
			{
				xmlReader.Read();
				switch( xmlReader.Name )
				{
					case "BasicNode": base.Load( xmlReader ); bBreak = true; break;
				}

				if( bBreak == true )
					break;
			}
		}

	}

	/// <summary>
	/// adaline link class
	/// </summary>
	public class AdalineLink : BasicLink
	{
		/// <summary>
		/// pass constructor call back to the default constructor
		/// </summary>
		/// <param name="log"></param>
		public AdalineLink( Logger log ) : base( log )
		{
			arrayLinkValues[ Values.Weight ] = Values.Random( -1, 1 );
		}


		/// <summary>
		/// constructor added to simplify bam inheritance
		/// </summary>
		/// <param name="log">logger</param>
		/// <param name="valueMin">minimum random value</param>
		/// <param name="valueMax">maximum random value</param>
		public AdalineLink( Logger log, double valueMin, double valueMax ) : base( log )
		{
			if( valueMin == 0 && valueMax == 0 )
			{
				arrayLinkValues[ Values.Weight ] = 0;
			}
			else
				arrayLinkValues[ Values.Weight ] = Values.Random( valueMin, valueMax );
		}


		/// <summary>
		/// save the current object
		/// </summary>
		/// <param name="xmlWriter"></param>
		public override void Save( XmlWriter xmlWriter )
		{
			xmlWriter.WriteStartElement( "AdalineLink" );
			base.Save( xmlWriter );
			xmlWriter.WriteEndElement();
		}

		/// <summary>
		/// reload the current object
		/// </summary>
		/// <param name="xmlReader"></param>
		public override void Load( XmlReader xmlReader )
		{
			bool bBreak = false;
			/// reader is on an adaline node 
			for( ;; )
			{
				xmlReader.Read();
				switch( xmlReader.Name )
				{
					case "BasicLink": base.Load( xmlReader ); bBreak = true; break;
				}

				if( bBreak == true )
					break;
			}

		}

		/// <summary>
		/// get the class name
		/// </summary>
		public new string ClassName
		{
			get
			{
				return this.ToString();
			}
		}
	}


	/// <summary>
	/// implement the basic neuron class
	/// </summary>
	public class AdalineNeuron : BasicNeuron
	{
		private AdalineNode adalineNode;
		protected ArrayList arrayLinks;

		private DebugLevel debugLevel;
		private Logger log;

		public AdalineNode Node
		{
			get
			{
				return adalineNode;
			}
			set
			{
				adalineNode = value;
			}
		}

		public ArrayList Links
		{
			get
			{
				return arrayLinks;
			}
		}

		/// <summary>
		/// constructor
		/// </summary>
		/// <param name="basicNodeInputNodeOne"></param>
		/// <param name="basicNodeInputNodeTwo"></param>
		/// <param name="biasNodeBias"></param>
		/// <param name="adalineNode"></param>
		public AdalineNeuron( Logger log, BasicNode basicNodeInputNodeOne, BasicNode basicNodeInputNodeTwo, AdalineNode adalineNode ) : base( log, basicNodeInputNodeOne, basicNodeInputNodeTwo )
		{
			Node = adalineNode;
			debugLevel = new DebugLevel( DebugLevel.currentLevel );
			this.log = log;
			arrayLinks = new ArrayList();
			for( int i=0; i<2; i++ )
				arrayLinks.Add( new AdalineLink( log ) );

			BuildLinks();
		}

		public AdalineNeuron( Logger log, BasicNode basicNodeInputNodeOne, BasicNode basicNodeInputNodeTwo ) : base( log, basicNodeInputNodeOne, basicNodeInputNodeTwo )
		{
			debugLevel = new DebugLevel( DebugLevel.currentLevel );
			this.log = log;
		}


		/// <summary>
		/// build the adaline neuron links
		/// </summary>
		public override void BuildLinks()
		{

			/// create the connections 
			this.InputNodeOne.CreateLink( ( BasicNode )this.Node, ( BasicLink )this.Links[ 0 ] );
			this.InputNodeTwo.CreateLink( ( BasicNode )this.Node, ( BasicLink )this.Links[ 1 ] );

		}

		public new string ClassName
		{
			get
			{
				return this.ToString();
			}
		}

		/// <summary>
		/// return current information as a string
		/// </summary>
		public new string Data
		{
			get
			{
				StringBuilder strString = new StringBuilder();
				strString.Append( base.Data );
				strString.Append( " AdalineNode values: Node Values = " );
				for( int i=0; i<adalineNode.NodeValues.Count; i++ )
				{
					strString.Append( " value " + i.ToString() + " = " + adalineNode.NodeValues[ i ].ToString() );
				}
				strString.Append( " : Node Errors = "  );
				for( int i=0; i<adalineNode.NodeErrors.Count; i++ )
				{
					strString.Append( " value " + i.ToString() + " = " + adalineNode.NodeErrors[ i ].ToString() );
				}
				strString.Append( " : Node Input Links = " );
				for( int i=0; i<adalineNode.InputLinks.Count; i++ )
				{
					strString.Append( " value " + i.ToString() + " = " + adalineNode.InputLinks[ i ].ToString() );
				}
				strString.Append( " : Node Output Links = " );
				for( int i=0; i<adalineNode.OutputLinks.Count; i++ )
				{
					strString.Append( " value " + i.ToString() + " = " + adalineNode.OutputLinks[ i ].ToString() );
				}
				return strString.ToString();

			}
		}


		/// <summary>
		/// save the current neuron
		/// </summary>
		/// <param name="xmlWriter"></param>
		public override void Save( XmlWriter xmlWriter )
		{
			xmlWriter.WriteStartElement( "AdalineNeuron" );
			base.Save( xmlWriter );
			adalineNode.Save( xmlWriter );
			for( int i=0; i<arrayLinks.Count; i++ )
				( ( AdalineLink )arrayLinks[ i ] ).Save( xmlWriter );
			xmlWriter.WriteEndElement();
		}


		/// <summary>
		/// load a saved neuron
		/// </summary>
		public override void Load( XmlReader xmlReader )
		{
			bool bBreak = false;
			while( xmlReader.Read() == true )
			{
				switch( xmlReader.NodeType )
				{
					case XmlNodeType.Element:
					{
						switch( xmlReader.Name )
						{
							case "BasicNeuron" : base.Load( xmlReader ); break;
							case "AdalineNode" : adalineNode.Load( xmlReader ); break;
							case "AdalineLink" :
							{
								/// load the three adaline links
								for( int i=0; i<arrayLinks.Count; i++ )
								{
									bBreak = false;
									( ( AdalineLink )arrayLinks[ i ] ).Load( xmlReader );
									/// move the reader to the start of the next one
									for( ;; )
									{
										switch( xmlReader.NodeType )
										{
											case XmlNodeType.Element:
											{
												switch( xmlReader.Name )
												{
													case "AdalineLink" : bBreak = true; break;
												}
											} break;
										}
															/// escape after done final one
										if( bBreak == true || i+1 == arrayLinks.Count )
											break;

										xmlReader.Read();
									}
								} 
								
							}break;
						}
					}break;
				}
			}

			BuildLinks();
		}

	}


	/// <summary>
	/// adaline pattern class 
	/// </summary>
	public class AdalinePattern : Pattern
	{

		private DebugLevel debugLevel;
		private Logger log;

		/// <summary>
		/// constructor
		/// </summary>
		public AdalinePattern( Logger log ) : base( log )
		{
			debugLevel = new DebugLevel( DebugLevel.currentLevel );
			this.log = log;
		}

		/// <summary>
		/// constructor taking the input and the output sizes
		/// </summary>
		/// <param name="nInSize"></param>
		/// <param name="nOutSize"></param>
		public AdalinePattern( Logger log, int nInSize, int nOutSize ) : base( log, nInSize, nOutSize )
		{
			debugLevel = new DebugLevel( DebugLevel.currentLevel );
			this.log = log;
		}


		public AdalinePattern( Logger log, ArrayList arrayInSet, ArrayList arrayOutSet ) : base( log, arrayInSet, arrayOutSet )
		{
			debugLevel = new DebugLevel( DebugLevel.currentLevel );
			this.log = log;
		}

		public new string ClassName()
		{
			return this.ToString();
		}


		public string Data()
		{
			StringBuilder strString = new StringBuilder();
			strString.Append( "Pattern ID = " + this.PatternID.ToString() );
			for( int n=0; n<this.InputSize(); n++ )
				strString.Append( " Input Value " + n.ToString() + " = " + this.InSet[ n ].ToString() + " " );
			for( int n=0; n<this.OutputSize(); n++ )
				strString.Append( " Output Value " + n.ToString() + " = " + this.OutSet[ n ].ToString() + " " );

			return strString.ToString();
		}

	}
}

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