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#ifndef __DIALOG1_H
#define __DIALOG1_H
/////////////////////////////////////////////////////////////////////////////
// CDialog1 dialog
class CDialog1 : public CDialog
{
// Construction
public:
CDialog1(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDialog1)
enum { IDD = IDD_DIALOG1 };
BOOL m_bCheck1;
BOOL m_bCheck2;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDialog1)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDialog1)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // #ifndef __DIALOG1_H
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I make computers talk to other computers - well thats that I tell everyone I do. What I really do is connectivity and syncronization software for Windows Ce, PalmOS, Symbian on client devices and MFC/ATL/.NET on the Windows Servers.
I am also an expert with Microsoft Exchange and Databases and pretty good with Lotus Notes as well.