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/*
* MinHook - Minimalistic API Hook Library
* Copyright (C) 2009 Tsuda Kageyu. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <Windows.h>
#include "MinHook.h"
#include "hook.h"
using namespace MinHook;
MH_STATUS WINAPI MH_Initialize()
{
return Initialize();
}
MH_STATUS WINAPI MH_Uninitialize()
{
return Uninitialize();
}
MH_STATUS WINAPI MH_CreateHook(void* pTarget, void* const pDetour, void** ppOriginal)
{
return CreateHook(pTarget, pDetour, ppOriginal);
}
MH_STATUS WINAPI MH_RemoveHook(void* pTarget)
{
return RemoveHook(pTarget);
}
MH_STATUS WINAPI MH_EnableHook(void* pTarget)
{
return EnableHook(pTarget);
}
MH_STATUS WINAPI MH_DisableHook(void* pTarget)
{
return DisableHook(pTarget);
}
MH_STATUS WINAPI MH_QueueEnableHook(void* pTarget)
{
return QueueEnableHook(pTarget);
}
MH_STATUS WINAPI MH_QueueDisableHook(void* pTarget)
{
return QueueDisableHook(pTarget);
}
MH_STATUS WINAPI MH_ApplyQueued()
{
return ApplyQueued();
}
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In 1985, I got my first computer Casio MX-10, the cheapest one of
MSX home computers. Then I began programming in BASIC and assembly language, and have experienced over ten languages from that time on.
Now, my primary languages are C++ and C#. Working for a small company in my home town in a rural area of Japan.