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/*
* MinHook - Minimalistic API Hook Library
* Copyright (C) 2009 Tsuda Kageyu. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "MinHook.h"
namespace MinHook
{
MH_STATUS Initialize();
MH_STATUS Uninitialize();
MH_STATUS CreateHook(void* pTarget, void* const pDetour, void** ppOriginal);
MH_STATUS RemoveHook(void* pTarget);
MH_STATUS EnableHook(void* pTarget);
MH_STATUS DisableHook(void* pTarget);
MH_STATUS QueueEnableHook(void* pTarget);
MH_STATUS QueueDisableHook(void* pTarget);
MH_STATUS ApplyQueued();
}
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In 1985, I got my first computer Casio MX-10, the cheapest one of
MSX home computers. Then I began programming in BASIC and assembly language, and have experienced over ten languages from that time on.
Now, my primary languages are C++ and C#. Working for a small company in my home town in a rural area of Japan.