Click here to Skip to main content
15,886,362 members
Articles / Web Development / HTML

Introducing Investigo: Using a Proxy DLL and embedded HTTP server for DirectX9 Performance Analysis, Debugging and Automated Performance Testing.

Rate me:
Please Sign up or sign in to vote.
4.90/5 (6 votes)
9 Nov 2012MIT48 min read 56.9K   1.4K   9  
Introducing Investigo: Using a Proxy DLL and embedded HTTP server for DirectX9 Performance Analysis, Debugging and Automated Performance Testing
//
// seq_packet_socket_service.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2011 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//

#ifndef BOOST_ASIO_SEQ_PACKET_SOCKET_SERVICE_HPP
#define BOOST_ASIO_SEQ_PACKET_SOCKET_SERVICE_HPP

#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)

#include <boost/asio/detail/config.hpp>
#include <cstddef>
#include <boost/asio/error.hpp>
#include <boost/asio/io_service.hpp>

#if defined(BOOST_ASIO_HAS_IOCP)
# include <boost/asio/detail/win_iocp_socket_service.hpp>
#else
# include <boost/asio/detail/reactive_socket_service.hpp>
#endif

#include <boost/asio/detail/push_options.hpp>

namespace boost {
namespace asio {

/// Default service implementation for a sequenced packet socket.
template <typename Protocol>
class seq_packet_socket_service
#if defined(GENERATING_DOCUMENTATION)
  : public boost::asio::io_service::service
#else
  : public boost::asio::detail::service_base<
      seq_packet_socket_service<Protocol> >
#endif
{
public:
#if defined(GENERATING_DOCUMENTATION)
  /// The unique service identifier.
  static boost::asio::io_service::id id;
#endif

  /// The protocol type.
  typedef Protocol protocol_type;

  /// The endpoint type.
  typedef typename Protocol::endpoint endpoint_type;

private:
  // The type of the platform-specific implementation.
#if defined(BOOST_ASIO_HAS_IOCP)
  typedef detail::win_iocp_socket_service<Protocol> service_impl_type;
#else
  typedef detail::reactive_socket_service<Protocol> service_impl_type;
#endif

public:
  /// The type of a sequenced packet socket implementation.
#if defined(GENERATING_DOCUMENTATION)
  typedef implementation_defined implementation_type;
#else
  typedef typename service_impl_type::implementation_type implementation_type;
#endif

  /// (Deprecated: Use native_handle_type.) The native socket type.
#if defined(GENERATING_DOCUMENTATION)
  typedef implementation_defined native_type;
#else
  typedef typename service_impl_type::native_handle_type native_type;
#endif

  /// The native socket type.
#if defined(GENERATING_DOCUMENTATION)
  typedef implementation_defined native_handle_type;
#else
  typedef typename service_impl_type::native_handle_type native_handle_type;
#endif

  /// Construct a new sequenced packet socket service for the specified
  /// io_service.
  explicit seq_packet_socket_service(boost::asio::io_service& io_service)
    : boost::asio::detail::service_base<
        seq_packet_socket_service<Protocol> >(io_service),
      service_impl_(io_service)
  {
  }

  /// Construct a new sequenced packet socket implementation.
  void construct(implementation_type& impl)
  {
    service_impl_.construct(impl);
  }

#if defined(BOOST_ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
  /// Move-construct a new sequenced packet socket implementation.
  void move_construct(implementation_type& impl,
      implementation_type& other_impl)
  {
    service_impl_.move_construct(impl, other_impl);
  }

  /// Move-assign from another sequenced packet socket implementation.
  void move_assign(implementation_type& impl,
      seq_packet_socket_service& other_service,
      implementation_type& other_impl)
  {
    service_impl_.move_assign(impl, other_service.service_impl_, other_impl);
  }
#endif // defined(BOOST_ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)

  /// Destroy a sequenced packet socket implementation.
  void destroy(implementation_type& impl)
  {
    service_impl_.destroy(impl);
  }

  /// Open a sequenced packet socket.
  boost::system::error_code open(implementation_type& impl,
      const protocol_type& protocol, boost::system::error_code& ec)
  {
    if (protocol.type() == SOCK_SEQPACKET)
      service_impl_.open(impl, protocol, ec);
    else
      ec = boost::asio::error::invalid_argument;
    return ec;
  }

  /// Assign an existing native socket to a sequenced packet socket.
  boost::system::error_code assign(implementation_type& impl,
      const protocol_type& protocol, const native_handle_type& native_socket,
      boost::system::error_code& ec)
  {
    return service_impl_.assign(impl, protocol, native_socket, ec);
  }

  /// Determine whether the socket is open.
  bool is_open(const implementation_type& impl) const
  {
    return service_impl_.is_open(impl);
  }

  /// Close a sequenced packet socket implementation.
  boost::system::error_code close(implementation_type& impl,
      boost::system::error_code& ec)
  {
    return service_impl_.close(impl, ec);
  }

  /// (Deprecated: Use native_handle().) Get the native socket implementation.
  native_type native(implementation_type& impl)
  {
    return service_impl_.native_handle(impl);
  }

  /// Get the native socket implementation.
  native_handle_type native_handle(implementation_type& impl)
  {
    return service_impl_.native_handle(impl);
  }

  /// Cancel all asynchronous operations associated with the socket.
  boost::system::error_code cancel(implementation_type& impl,
      boost::system::error_code& ec)
  {
    return service_impl_.cancel(impl, ec);
  }

  /// Determine whether the socket is at the out-of-band data mark.
  bool at_mark(const implementation_type& impl,
      boost::system::error_code& ec) const
  {
    return service_impl_.at_mark(impl, ec);
  }

  /// Determine the number of bytes available for reading.
  std::size_t available(const implementation_type& impl,
      boost::system::error_code& ec) const
  {
    return service_impl_.available(impl, ec);
  }

  /// Bind the sequenced packet socket to the specified local endpoint.
  boost::system::error_code bind(implementation_type& impl,
      const endpoint_type& endpoint, boost::system::error_code& ec)
  {
    return service_impl_.bind(impl, endpoint, ec);
  }

  /// Connect the sequenced packet socket to the specified endpoint.
  boost::system::error_code connect(implementation_type& impl,
      const endpoint_type& peer_endpoint, boost::system::error_code& ec)
  {
    return service_impl_.connect(impl, peer_endpoint, ec);
  }

  /// Start an asynchronous connect.
  template <typename ConnectHandler>
  void async_connect(implementation_type& impl,
      const endpoint_type& peer_endpoint,
      BOOST_ASIO_MOVE_ARG(ConnectHandler) handler)
  {
    service_impl_.async_connect(impl, peer_endpoint,
        BOOST_ASIO_MOVE_CAST(ConnectHandler)(handler));
  }

  /// Set a socket option.
  template <typename SettableSocketOption>
  boost::system::error_code set_option(implementation_type& impl,
      const SettableSocketOption& option, boost::system::error_code& ec)
  {
    return service_impl_.set_option(impl, option, ec);
  }

  /// Get a socket option.
  template <typename GettableSocketOption>
  boost::system::error_code get_option(const implementation_type& impl,
      GettableSocketOption& option, boost::system::error_code& ec) const
  {
    return service_impl_.get_option(impl, option, ec);
  }

  /// Perform an IO control command on the socket.
  template <typename IoControlCommand>
  boost::system::error_code io_control(implementation_type& impl,
      IoControlCommand& command, boost::system::error_code& ec)
  {
    return service_impl_.io_control(impl, command, ec);
  }

  /// Gets the non-blocking mode of the socket.
  bool non_blocking(const implementation_type& impl) const
  {
    return service_impl_.non_blocking(impl);
  }

  /// Sets the non-blocking mode of the socket.
  boost::system::error_code non_blocking(implementation_type& impl,
      bool mode, boost::system::error_code& ec)
  {
    return service_impl_.non_blocking(impl, mode, ec);
  }

  /// Gets the non-blocking mode of the native socket implementation.
  bool native_non_blocking(const implementation_type& impl) const
  {
    return service_impl_.native_non_blocking(impl);
  }

  /// Sets the non-blocking mode of the native socket implementation.
  boost::system::error_code native_non_blocking(implementation_type& impl,
      bool mode, boost::system::error_code& ec)
  {
    return service_impl_.native_non_blocking(impl, mode, ec);
  }

  /// Get the local endpoint.
  endpoint_type local_endpoint(const implementation_type& impl,
      boost::system::error_code& ec) const
  {
    return service_impl_.local_endpoint(impl, ec);
  }

  /// Get the remote endpoint.
  endpoint_type remote_endpoint(const implementation_type& impl,
      boost::system::error_code& ec) const
  {
    return service_impl_.remote_endpoint(impl, ec);
  }

  /// Disable sends or receives on the socket.
  boost::system::error_code shutdown(implementation_type& impl,
      socket_base::shutdown_type what, boost::system::error_code& ec)
  {
    return service_impl_.shutdown(impl, what, ec);
  }

  /// Send the given data to the peer.
  template <typename ConstBufferSequence>
  std::size_t send(implementation_type& impl,
      const ConstBufferSequence& buffers,
      socket_base::message_flags flags, boost::system::error_code& ec)
  {
    return service_impl_.send(impl, buffers, flags, ec);
  }

  /// Start an asynchronous send.
  template <typename ConstBufferSequence, typename WriteHandler>
  void async_send(implementation_type& impl,
      const ConstBufferSequence& buffers,
      socket_base::message_flags flags,
      BOOST_ASIO_MOVE_ARG(WriteHandler) handler)
  {
    service_impl_.async_send(impl, buffers, flags,
        BOOST_ASIO_MOVE_CAST(WriteHandler)(handler));
  }

  /// Receive some data from the peer.
  template <typename MutableBufferSequence>
  std::size_t receive(implementation_type& impl,
      const MutableBufferSequence& buffers, socket_base::message_flags in_flags,
      socket_base::message_flags& out_flags, boost::system::error_code& ec)
  {
    return service_impl_.receive_with_flags(impl,
        buffers, in_flags, out_flags, ec);
  }

  /// Start an asynchronous receive.
  template <typename MutableBufferSequence, typename ReadHandler>
  void async_receive(implementation_type& impl,
      const MutableBufferSequence& buffers, socket_base::message_flags in_flags,
      socket_base::message_flags& out_flags,
      BOOST_ASIO_MOVE_ARG(ReadHandler) handler)
  {
    service_impl_.async_receive_with_flags(impl, buffers, in_flags,
        out_flags, BOOST_ASIO_MOVE_CAST(ReadHandler)(handler));
  }

private:
  // Destroy all user-defined handler objects owned by the service.
  void shutdown_service()
  {
    service_impl_.shutdown_service();
  }

  // The platform-specific implementation.
  service_impl_type service_impl_;
};

} // namespace asio
} // namespace boost

#include <boost/asio/detail/pop_options.hpp>

#endif // BOOST_ASIO_SEQ_PACKET_SOCKET_SERVICE_HPP

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The MIT License


Written By
Chief Technology Officer
Australia Australia
Software craftsman | Author | Writing rapidfullstackdevelopment.com - Posting about how to survive and flourish as a software developer

Follow on Twitter for news and updates: https://twitter.com/codecapers

I'm writing a new book: Rapid Fullstack Development. Learn from my years of experience and become a better developer.

My second book, Bootstrapping Microservices, is a practical and project-based guide to building distributed applications with microservices.

My first book Data Wrangling with JavaScript is a comprehensive overview of working with data in JavaScript.

Data-Forge Notebook is my notebook-style application for data transformation, analysis and transformation in JavaScript.

I have a long history in software development with many years in apps, web apps, backends, serious games, simulations and VR. Making technology work for business is what I do: building bespoke software solutions that span multiple platforms.

I have years of experience managing development teams, preparing technical strategies and creation of software products. I can explain complicated technology to senior management. I have delivered cutting-edge products in fast-paced and high-pressure environments. I know how to focus and prioritize to get the important things done.

Author

- Rapid Fullstack Development
- Bootstrapping Microservices
- Data Wrangling with JavaScript

Creator of Market Wizard

- https://www.market-wizard.com.au/

Creator of Data-Forge and Data-Forge Notebook

- http://www.data-forge-js.com
- http://www.data-forge-notebook.com

Web

- www.codecapers.com.au

Open source

- https://github.com/ashleydavis
- https://github.com/data-forge
- https://github.com/data-forge-notebook


Skills

- Quickly building MVPs for startups
- Understanding how to get the most out of technology for business
- Developing technical strategies
- Management and coaching of teams & projects
- Microservices, devops, mobile and fullstack software development

Comments and Discussions