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#define STRICT
#define _WIN32_WINNT 0x601
#define _WIN32_IE 0x800
#include <winsock2.h>
#include <windows.h>
#include <wininet.h>
#include <richedit.h>
#include <process.h>
#include <commctrl.h>
#include <stdio.h>
#include <shellapi.h>
#include <string>
#include <shlwapi.h>
#include <vector>
#include <tchar.h>
#include <gdiplus.h>
#include <shlobj.h>
#include <UIRibbon.h>
#include <UIRibbonPropertyHelpers.h>
#include <d2d1.h>
#include <dwrite.h>
#include <wincodec.h>
#include <sensorsapi.h>
#include <propvarutil.h>
#include <sensors.h>
#include <locationapi.h>
#include <UIAnimation.h>
using namespace std;
#pragma warning(disable : 4996)
#pragma warning(disable : 4267)
#pragma warning(disable : 4310)
#include "stuff.h"
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I'm working in C++, PHP , Java, Windows, iOS, Android and Web (HTML/Javascript/CSS).
I 've a PhD in Digital Signal Processing and Artificial Intelligence and I specialize in Pro Audio and AI applications.
My home page: https://www.turbo-play.com