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// MySnapDlg.h : main header file for the MYSNAPDLG application
//
#if !defined(AFX_MYSNAPDLG_H__719F0A14_0671_11D4_B514_00C04F05FF36__INCLUDED_)
#define AFX_MYSNAPDLG_H__719F0A14_0671_11D4_B514_00C04F05FF36__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CMySnapDlgApp:
// See MySnapDlg.cpp for the implementation of this class
//
class CMySnapDlgApp : public CWinApp
{
public:
CMySnapDlgApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMySnapDlgApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CMySnapDlgApp)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYSNAPDLG_H__719F0A14_0671_11D4_B514_00C04F05FF36__INCLUDED_)
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