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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace WPFGame1
{
/// <summary>
/// Interaction logic for Help.xaml
/// </summary>
public partial class Help : Window
{
public Help()
{
InitializeComponent();
}
private void Window_KeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Escape)
{
this.Close();
}
}
}
}
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