Click here to Skip to main content
15,885,943 members
Articles / Game Development

Celerity: Sensory Overload

Rate me:
Please Sign up or sign in to vote.
5.00/5 (13 votes)
3 Dec 2012CPOL24 min read 36.1K   14  
Sensor-controlled XNA tunnel game with VR head-tracking.
No downloads associated with this content

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior)
United Kingdom United Kingdom

Comments and Discussions