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In Memory Image Compression

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15 Aug 20033 min read 222.6K   3.5K   56  
In Memory Image Compression/Decompression
// MemImage.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "MemImage.h"
#include "MemImageDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMemImageApp

BEGIN_MESSAGE_MAP(CMemImageApp, CWinApp)
	//{{AFX_MSG_MAP(CMemImageApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMemImageApp construction

CMemImageApp::CMemImageApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CMemImageApp object

CMemImageApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CMemImageApp initialization

BOOL CMemImageApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	// necessary for GDI plus stuff
	GdiplusStartupInput gdiplusStartupInput;
	GdiplusStartup(&m_gdiplusToken, &gdiplusStartupInput, NULL);

	CMemImageDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

int CMemImageApp::ExitInstance() 
{
	GdiplusShutdown(m_gdiplusToken);	
	return CWinApp::ExitInstance();
}

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Written By
President Infinity Software Solutions, LLC.
United States United States
Originally from Bosnia and Herzegovina, but lived for 6 years in Germany where I did majority of education, then moved to US, where I live since 1999. I like programming, computers in general, but also Basketball, Soccer, Tennis, and many other things. Masters graduate from Grand Valley State University in CIS and working as a full time software developer. Please visit my website www.amergerzic.com

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