|
// MyDlgDlg.cpp : implementation file
//
#include "stdafx.h"
#include "MyDlg.h"
#include "MyDlgDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyDlgDlg dialog
CMyDlgDlg::CMyDlgDlg(CWnd* pParent /*=NULL*/)
: CDialog(CMyDlgDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CMyDlgDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CMyDlgDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMyDlgDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMyDlgDlg, CDialog)
//{{AFX_MSG_MAP(CMyDlgDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMyDlgDlg message handlers
BOOL CMyDlgDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
CRect rc;
GetDlgItem(IDC_STA_SPLIT)->GetWindowRect(rc);
ScreenToClient(rc);
m_pSplit.Create(WS_CHILD | WS_VISIBLE, rc, this, IDC_STA_SPLIT);
m_pSplit.SetRange(300, 300, -1);
GetDlgItem(IDC_STA_VIEW)->GetWindowRect(rc);
ScreenToClient(rc);
/***************************************/
//In here add the root View and Document
m_pSplit.AddRootView(0,1,rc);
m_pSplit.ShowWindow(SW_HIDE);
return TRUE; // return TRUE unless you set the focus to a control
}
void CMyDlgDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CMyDlgDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CMyDlgDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
/************************************************************************/
/* made by Lava_sdb
/* Action:
/* Split View using add new view
/* In:
/* docNum --- selected doc type
/* viewNum --- selected view type
/* type --- the type of split
/* 1 VERTICAL
/* 2 HORIZONTAL
/* splitter --- the Point that will add view
/************************************************************************/
void CMyDlgDlg::AddView(UINT docNum, UINT viewNum,UINT type,
CSplitterControl *splitter,
CView *pCurView)
{
CRect rect;
CView *pAddView=NULL;
pCurView->GetWindowRect(rect);
ScreenToClient(rect);
//create the new Split
CSplitterControl *pNewSplit=new CSplitterControl;
CRect rc;
if(type==1) //Ver
{
rc.left=rect.left+rect.Width()/2;
rc.top=rect.top/2;
rc.right=rect.left+5;
rc.bottom=rect.top+rect.Height();
pNewSplit->m_rect0.left=rect.left;
pNewSplit->m_rect0.right=rect.left+rect.Width()/2;
pNewSplit->m_rect0.top=rect.top;
pNewSplit->m_rect0.bottom=rect.bottom;
pNewSplit->m_rect1.left=rect.left+rect.Width()/2;
pNewSplit->m_rect1.right=rect.left+rect.Width();
pNewSplit->m_rect1.top=rect.top;
pNewSplit->m_rect1.bottom=rect.bottom;
}
else if(type==2) //h
{
rc.left=rect.left;
rc.top=rect.top+rect.Height()/2;
rc.right=rc.left+rect.Width();
rc.bottom=rc.top+5;
pNewSplit->m_rect0.left=rect.left;
pNewSplit->m_rect0.right=rect.right;
pNewSplit->m_rect0.top=rect.top;
pNewSplit->m_rect0.bottom=rect.top+rect.Height()/2;
pNewSplit->m_rect1.left=rect.left;
pNewSplit->m_rect1.right=rect.right;
pNewSplit->m_rect1.top=rect.top+rect.Height()/2;
pNewSplit->m_rect1.bottom=rect.top+rect.Height();
}
pNewSplit->Create(WS_CHILD | WS_VISIBLE, rc, this, IDC_STA_SPLIT);
pNewSplit->SetRange(300, 300, -1);
//judge the type of view on his parent,(Left<top> or Right<bottom>)
if(*pCurView==*(splitter->m_pLView))
{
splitter->m_pSplit0=pNewSplit;
}
else
{
splitter->m_pSplit1=pNewSplit;
}
CWnd* pFrameWnd = this;
//decide the type of Doc
switch(docNum) {
case 0:
m_pContext.m_pCurrentDoc = new CMyDoc2;
break;
case 1:
m_pContext.m_pCurrentDoc = new CMyDocument;
break;
}
//decide the type of view
switch(viewNum) {
case 0:
{
m_pContext.m_pNewViewClass = RUNTIME_CLASS(CMyView);
CMyView *pView=(CMyView *)((CFrameWnd*)pFrameWnd)->CreateView(&m_pContext);
pAddView=pView;
}
break;
case 1:
{
m_pContext.m_pNewViewClass = RUNTIME_CLASS(CDisView);
CDisView *pView =(CDisView *) ((CFrameWnd*)pFrameWnd)->CreateView(&m_pContext);
pAddView=pView;
}
break;
}
//adjust views point
static_cast<CDisplayView *>(pAddView)->m_Split=pNewSplit;
static_cast<CDisplayView *>(pCurView)->m_Split=pNewSplit;
pNewSplit->m_pLView=pCurView;
pNewSplit->m_pRView=pAddView;
//adjust the new view's pos
CRect recttemp;
if(type==1) //Ver
{
recttemp.left=rect.left+rect.Width()/2;
recttemp.top=rect.top;
recttemp.right=recttemp.left+rect.Width()/2;
recttemp.bottom=recttemp.top+rect.Height();
rect.right=rect.left+rect.Width()/2;
}
else if(type==2) //H
{
recttemp.top=rect.top+rect.Height()/2;
recttemp.left=rect.left;
recttemp.right=recttemp.left+rect.Width();
recttemp.bottom=recttemp.top+rect.Height()/2;
rect.bottom=rect.top+rect.Height()/2;
}
pCurView->MoveWindow(rect);
pAddView->MoveWindow(recttemp);
}
/************************************************************************/
/* made by Lava_sdb
/* Action:
/* Create the Split Root View
/* In:
/* docNum --- selected doc type
/* viewNum --- selected view type
/* rect --- view's display region
/************************************************************************/
CDisplayView *CMyDlgDlg::AddRootView(UINT docNum, UINT viewNum, CRect rect,
CSplitterControl *splitter)
{
ASSERT(splitter!=NULL);
CWnd* pFrameWnd = this;
//Decide the type of doc
switch(docNum) {
case 0:
{
m_pContext.m_pCurrentDoc = new CMyDoc2;
}
break;
case 1:
m_pContext.m_pCurrentDoc = new CMyDocument;
break;
}
//decide the type of view
switch(viewNum) {
case 0:
{
m_pContext.m_pNewViewClass = RUNTIME_CLASS(CMyView);
CMyView *pView=(CMyView *)((CFrameWnd*)pFrameWnd)->CreateView(&m_pContext);
pView->m_Split=splitter;
pView->MoveWindow(rect);
return pView;
}
break;
case 1:
{
m_pContext.m_pNewViewClass = RUNTIME_CLASS(CDisView);
CDisView *pView =(CDisView *) ((CFrameWnd*)pFrameWnd)->CreateView(&m_pContext);
pView->m_Split=splitter;
pView->MoveWindow(rect);
return pView;
}
break;
}
return NULL;
}
/************************************************************************/
/* Name:
/* UpdateRect()
/* Action:
/* iterative compute the Rect AND redraw the rect
/* In:
/* pSplitter --- the first split that will iterative
/************************************************************************/
static int DEBUG_COUNT=0; //Debug
void CMyDlgDlg::UpdateRect(CSplitterControl *pSplitter)
{
if(DEBUG_COUNT==0)
{
//iterator the Left(Top) Tree
if(pSplitter->m_pSplit0!=NULL)
{
CRect rect;
pSplitter->m_pSplit0->GetWindowRect(rect);
ScreenToClient(rect);
//change the position of split
if (pSplitter->m_pSplit0->GetStyle()==1) //Ver Split
{
rect.left=pSplitter->m_rect0.left+pSplitter->m_rect0.Width()/2;
rect.top=pSplitter->m_rect0.top;
rect.right=rect.left+5;
rect.bottom=pSplitter->m_rect0.bottom;
}
else
{
rect.top=pSplitter->m_rect0.top+pSplitter->m_rect0.Height()/2;
rect.left=pSplitter->m_rect0.left;
rect.right=pSplitter->m_rect0.right;
rect.bottom=rect.top+5;
}
pSplitter->m_pSplit0->MoveWindow(rect);
//Resizzing the m_rect of the split
if (pSplitter->m_pSplit0->GetStyle()==2) //Hor Split
{
pSplitter->m_pSplit0->m_rect0.left=pSplitter->m_rect0.left;
pSplitter->m_pSplit0->m_rect0.right=pSplitter->m_rect0.right;
pSplitter->m_pSplit0->m_rect0.top=pSplitter->m_rect0.top;
pSplitter->m_pSplit0->m_rect0.bottom=pSplitter->m_rect0.top+pSplitter->m_rect0.Height()/2;
pSplitter->m_pSplit0->m_rect1.left=pSplitter->m_rect0.left;
pSplitter->m_pSplit0->m_rect1.right=pSplitter->m_rect0.right;
pSplitter->m_pSplit0->m_rect1.top=pSplitter->m_rect0.top+pSplitter->m_rect0.Height()/2;
pSplitter->m_pSplit0->m_rect1.bottom=pSplitter->m_rect0.top+pSplitter->m_rect0.Height();
}
else
{
pSplitter->m_pSplit0->m_rect0.left=pSplitter->m_rect0.left;
pSplitter->m_pSplit0->m_rect0.right=pSplitter->m_rect0.left+pSplitter->m_rect0.Width()/2;
pSplitter->m_pSplit0->m_rect0.top=pSplitter->m_rect0.top;
pSplitter->m_pSplit0->m_rect0.bottom=pSplitter->m_rect0.bottom;
pSplitter->m_pSplit0->m_rect1.left=pSplitter->m_rect0.left+pSplitter->m_rect0.Width()/2;
pSplitter->m_pSplit0->m_rect1.right=pSplitter->m_rect0.left+pSplitter->m_rect0.Width();
pSplitter->m_pSplit0->m_rect1.top=pSplitter->m_rect0.top;
pSplitter->m_pSplit0->m_rect1.bottom=pSplitter->m_rect0.bottom;
}
UpdateRect(pSplitter->m_pSplit0);
}
if(pSplitter->m_pSplit0==NULL)
{
pSplitter->m_pLView->MoveWindow(pSplitter->m_rect0);
pSplitter->m_pRView->MoveWindow(pSplitter->m_rect1);
}
//DEBUG_COUNT=1;
//iterator the Right(Bottom) Tree
if(pSplitter->m_pSplit1!=NULL)
{
CRect rect;
pSplitter->m_pSplit1->GetWindowRect(rect);
ScreenToClient(rect);
//change the position of split
if (pSplitter->m_pSplit1->GetStyle()==1) ///Ver Split
{
rect.left=pSplitter->m_rect1.left+pSplitter->m_rect1.Width()/2;
rect.top=pSplitter->m_rect1.top;
rect.right=rect.left+5;
rect.bottom=pSplitter->m_rect1.bottom;
}
else
{
rect.top=pSplitter->m_rect1.top+pSplitter->m_rect1.Height()/2;
rect.left=pSplitter->m_rect1.left;
rect.right=pSplitter->m_rect1.right;
rect.bottom=rect.top+5;
}
pSplitter->m_pSplit1->MoveWindow(rect);
//Resizzing the m_rect of the split
if (pSplitter->m_pSplit1->GetStyle()==2) //Hor Split
{
pSplitter->m_pSplit1->m_rect0.left=pSplitter->m_rect1.left;
pSplitter->m_pSplit1->m_rect0.right=pSplitter->m_rect1.right;
pSplitter->m_pSplit1->m_rect0.top=pSplitter->m_rect1.top;
pSplitter->m_pSplit1->m_rect0.bottom=pSplitter->m_rect1.top+pSplitter->m_rect1.Height()/2;
pSplitter->m_pSplit1->m_rect1.left=pSplitter->m_rect1.left;
pSplitter->m_pSplit1->m_rect1.right=pSplitter->m_rect1.right;
pSplitter->m_pSplit1->m_rect1.top=pSplitter->m_rect1.top+pSplitter->m_rect1.Height()/2;
pSplitter->m_pSplit1->m_rect1.bottom=pSplitter->m_rect1.top+pSplitter->m_rect1.Height();
}
else
{
pSplitter->m_pSplit1->m_rect0.left=pSplitter->m_rect1.left;
pSplitter->m_pSplit1->m_rect0.right=pSplitter->m_rect1.left+pSplitter->m_rect1.Width()/2;
pSplitter->m_pSplit1->m_rect0.top=pSplitter->m_rect1.top;
pSplitter->m_pSplit1->m_rect0.bottom=pSplitter->m_rect1.bottom;
pSplitter->m_pSplit1->m_rect1.left=pSplitter->m_rect1.left+pSplitter->m_rect1.Width()/2;
pSplitter->m_pSplit1->m_rect1.right=pSplitter->m_rect1.left+pSplitter->m_rect1.Width();
pSplitter->m_pSplit1->m_rect1.top=pSplitter->m_rect1.top;
pSplitter->m_pSplit0->m_rect1.bottom=pSplitter->m_rect0.bottom;
}
UpdateRect(pSplitter->m_pSplit1);
}
if(pSplitter->m_pSplit1==NULL)
{
pSplitter->m_pRView->MoveWindow(pSplitter->m_rect1);
}
}
}
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.