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#include "GUIWindows.h"
class WindowScroll :public Window
{
public:
WindowScroll(const wchar_t* _caption, const wchar_t* _text, unsigned char _style);
virtual ~WindowScroll(void);
virtual bool Update(float _dt);
float m_Scale;
bool m_Opening;
const wchar_t* m_Caption;
const wchar_t* m_Text;
unsigned char m_Style;
float m_XContentLeft, m_YContentDown, m_XContentRight, m_YContentUp;
float m_XCaptionLeft, m_YCaptionDown, m_XCaptionRight, m_YCaptionUp;
};
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