- Nova.0.1.zip
- Nova.CodeDOM
- CodeDOM
- Annotations
- Base
- CodeUnit.cs
- Expressions
- AnonymousMethods
- Base
- Operators
- Other
- References
- Base
- GotoTargets
- Methods
- Namespaces
- Other
- Properties
- Types
- Variables
- Namespaces
- Statements
- Base
- Conditionals
- Exceptions
- Generics
- Iterators
- Jumps
- Loops
- Methods
- Miscellaneous
- Namespaces
- Properties
- Types
- Variables
- Configuration.cs
- Log.cs
- Nova.CodeDOM.csproj
- Properties
- Rendering
- Utilities
- Nova.Examples
- Nova.sln
- Nova.Test
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// The Nova Project by Ken Beckett.
// Copyright (C) 2007-2012 Inevitable Software, all rights reserved.
// Released under the Common Development and Distribution License, CDDL-1.0: http://opensource.org/licenses/cddl1.php
using System.Collections.Generic;
using Nova.Rendering;
namespace Nova.CodeDOM
{
/// <summary>
/// Declares a namespace plus a body of declarations that belong to it.
/// </summary>
/// <remarks>
/// The format of a namespace is (in order):
/// - Zero or more "extern alias" directives
/// - Zero or more "using" directives (or "using aliasname = ...")
/// - Zero or more namespace member declarations (child namespaces and/or type declarations)
/// Of course, comments and preprocessor directives may be mixed in.
/// </remarks>
public class NamespaceDecl : BlockStatement
{
#region /* FIELDS */
/// <summary>
/// The expression should evaluate to a NamespaceRef (whether pre-existing or created by this statement).
/// </summary>
protected Expression _expression;
#endregion
#region /* CONSTRUCTORS */
/// <summary>
/// Create a <see cref="NamespaceDecl"/>.
/// </summary>
public NamespaceDecl(Expression expression, CodeObject body)
: base(body, false)
{
Expression = expression;
}
/// <summary>
/// Create a <see cref="NamespaceDecl"/>.
/// </summary>
public NamespaceDecl(Expression expression)
: this(expression, null)
{ }
#endregion
#region /* PROPERTIES */
/// <summary>
/// The parent <see cref="CodeObject"/>.
/// </summary>
public override CodeObject Parent
{
set
{
base.Parent = value;
// Resolve and create any missing namespaces when our parent is set
ResolveNamespaces();
}
}
/// <summary>
/// The namespace <see cref="Expression"/>.
/// </summary>
public Expression Expression
{
get { return _expression; }
set
{
SetField(ref _expression, value, true);
// Resolve and create any missing namespaces
ResolveNamespaces();
}
}
/// <summary>
/// The associated <see cref="Namespace"/>.
/// </summary>
public Namespace Namespace
{
get
{
Expression expression = _expression.SkipPrefixes();
return (expression is NamespaceRef ? ((NamespaceRef)expression).Namespace : null);
}
}
/// <summary>
/// The keyword associated with the <see cref="Statement"/>.
/// </summary>
public override string Keyword
{
get { return "namespace"; }
}
#endregion
#region /* METHODS */
/// <summary>
/// Add a <see cref="CodeObject"/> to the <see cref="Block"/> body.
/// </summary>
public override void Add(CodeObject obj)
{
base.Add(obj);
// If a TypeDecl was added, we must also add it to the Namespace
if (obj is TypeDecl)
Namespace.Add((TypeDecl)obj);
}
/// <summary>
/// Deep-clone the code object.
/// </summary>
public override CodeObject Clone()
{
NamespaceDecl clone = (NamespaceDecl)base.Clone();
clone.CloneField(ref clone._expression, _expression);
return clone;
}
/// <summary>
/// Get all <see cref="TypeDecl"/>s declared in the <see cref="NamespaceDecl"/>, or
/// in any nested NamespaceDecls (recursively).
/// </summary>
/// <param name="recursive">True to recursively look in child NamespaceDecls, otherwise false.</param>
/// <param name="includeNestedTypes">True to include nested types, otherwise false.</param>
public IEnumerable<TypeDecl> GetTypeDecls(bool recursive, bool includeNestedTypes)
{
if (_body != null)
{
foreach (CodeObject codeObject in _body)
{
if (codeObject is NamespaceDecl && recursive)
{
foreach (TypeDecl typeDecl in ((NamespaceDecl)codeObject).GetTypeDecls(true, includeNestedTypes))
yield return typeDecl;
}
else if (codeObject is TypeDecl)
{
TypeDecl typeDecl = (TypeDecl)codeObject;
yield return typeDecl;
if (includeNestedTypes)
{
foreach (TypeDecl nestedType in typeDecl.GetNestedTypeDecls(true, true))
yield return nestedType;
}
}
}
}
}
/// <summary>
/// Get all <see cref="TypeDecl"/>s declared in the <see cref="NamespaceDecl"/>, or
/// in any nested NamespaceDecls (recursively).
/// </summary>
/// <param name="recursive">True to recursively look in child NamespaceDecls, otherwise false.</param>
public IEnumerable<TypeDecl> GetTypeDecls(bool recursive)
{
return GetTypeDecls(recursive, false);
}
/// <summary>
/// Get all <see cref="TypeDecl"/>s declared in the <see cref="NamespaceDecl"/>, or
/// in any nested NamespaceDecls (recursively).
/// </summary>
public IEnumerable<TypeDecl> GetTypeDecls()
{
return GetTypeDecls(false, false);
}
protected virtual void ResolveNamespaces()
{
// Resolve the namespaces using special logic, since it will always work without errors because
// namespaces are created if they don't exist.
if (_parent != null)
_expression = ResolveNamespaceExpression(GetNamespace(), _expression);
}
private static Expression ResolveNamespaceExpression(Namespace parentNamespace, Expression expression)
{
if (expression is UnresolvedRef)
{
// Find any existing or create the namespace
UnresolvedRef unresolvedRef = (UnresolvedRef)expression;
Namespace @namespace = parentNamespace.FindOrCreateChildNamespace(unresolvedRef.Name);
expression = @namespace.CreateRef();
}
else if (expression is Dot)
{
// If multiple namespaces are specified, resolve from left to right
Dot dot = (Dot)expression;
dot.Left = ResolveNamespaceExpression(parentNamespace, dot.Left);
dot.Right = ResolveNamespaceExpression(((NamespaceRef)dot.Left.SkipPrefixes()).Namespace, dot.Right);
}
return expression;
}
#endregion
#region /* FORMATTING */
/// <summary>
/// True if the <see cref="Statement"/> has an argument.
/// </summary>
public override bool HasArgument
{
get { return true; }
}
/// <summary>
/// True if the <see cref="Statement"/> has parens around its argument.
/// </summary>
public override bool HasArgumentParens
{
get { return false; }
}
/// <summary>
/// Determine a default of 1 or 2 newlines when adding items to a <see cref="Block"/>.
/// </summary>
public override int DefaultNewLines(CodeObject previous)
{
// Always default to a blank line before a namespace declaration
return 2;
}
/// <summary>
/// Determines if the code object only requires a single line for display.
/// </summary>
public override bool IsSingleLine
{
get { return (base.IsSingleLine && (_expression == null || (!_expression.IsFirstOnLine && _expression.IsSingleLine))); }
set
{
base.IsSingleLine = value;
if (value && _expression != null)
{
_expression.IsFirstOnLine = false;
_expression.IsSingleLine = true;
}
}
}
#endregion
#region /* RENDERING */
protected override void AsTextArgument(CodeWriter writer, RenderFlags flags)
{
RenderFlags passFlags = (flags & RenderFlags.PassMask);
_expression.AsText(writer, passFlags);
}
#endregion
}
}
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I've been writing software since the late 70's, currently focusing mainly on C#.NET. I also like to travel around the world, and I own a Chocolate Factory (sadly, none of my employees are oompa loompas).