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CodeDOM Classes for Solution and Project Files (Part 5)

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30 Nov 2012CDDL7 min read 29.9K   1.2K   18  
CodeDOM objects for VS Solution and Project files.
// The Nova Project by Ken Beckett.
// Copyright (C) 2007-2012 Inevitable Software, all rights reserved.
// Released under the Common Development and Distribution License, CDDL-1.0: http://opensource.org/licenses/cddl1.php

using Nova.Parsing;

namespace Nova.CodeDOM
{
    /// <summary>
    /// Multiplies one <see cref="Expression"/> by another.
    /// </summary>
    public class Multiply : BinaryArithmeticOperator
    {
        #region /* CONSTANTS */

        /// <summary>
        /// The internal name of the operator.
        /// </summary>
        public const string InternalName = NamePrefix + "Multiply";

        #endregion

        #region /* CONSTRUCTORS */

        /// <summary>
        /// Create a <see cref="Multiply"/> operator.
        /// </summary>
        public Multiply(Expression left, Expression right)
            : base(left, right)
        { }

        #endregion

        #region /* PROPERTIES */

        /// <summary>
        /// The symbol associated with the operator.
        /// </summary>
        public override string Symbol
        {
            get { return ParseToken; }
        }

        #endregion

        #region /* METHODS */

        /// <summary>
        /// The internal name of the <see cref="BinaryOperator"/>.
        /// </summary>
        public override string GetInternalName()
        {
            return InternalName;
        }

        #endregion

        #region /* PARSING */

        /// <summary>
        /// The token used to parse the code object.
        /// </summary>
        public const string ParseToken = "*";

        /// <summary>
        /// The precedence of the operator.
        /// </summary>
        public const int Precedence = 300;

        /// <summary>
        /// True if the operator is left-associative, or false if it's right-associative.
        /// </summary>
        public const bool LeftAssociative = true;

        internal static new void AddParsePoints()
        {
            // Use a parse-priority of 100
            Parser.AddOperatorParsePoint(ParseToken, 100, Precedence, LeftAssociative, false, Parse);
        }

        /// <summary>
        /// Parse a <see cref="Multiply"/> operator.
        /// </summary>
        public static Multiply Parse(Parser parser, CodeObject parent, ParseFlags flags)
        {
            // Verify that we have a left expression before proceeding, otherwise abort
            // (this is to give the PointerIndirection operator a chance at parsing it)
            if (parser.HasUnusedExpression)
                return new Multiply(parser, parent);
            return null;
        }

        protected Multiply(Parser parser, CodeObject parent)
            : base(parser, parent)
        { }

        /// <summary>
        /// Get the precedence of the operator.
        /// </summary>
        public override int GetPrecedence()
        {
            return Precedence;
        }

        #endregion
    }
}

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License

This article, along with any associated source code and files, is licensed under The Common Development and Distribution License (CDDL)


Written By
Software Developer (Senior)
United States United States
I've been writing software since the late 70's, currently focusing mainly on C#.NET. I also like to travel around the world, and I own a Chocolate Factory (sadly, none of my employees are oompa loompas).

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