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Task Manager

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1 Jan 2010CPOL4 min read 203.8K   21K   229  
Manage your daily tasks and To-Do list using some exciting features of Windows 7.
//Copyright (c) Microsoft Corporation.  All rights reserved.

using System;
using System.Runtime.InteropServices;

namespace Microsoft.WindowsAPICodePack.Shell.PropertySystem
{
    /// <summary>
    /// Defines a unique key for a Shell Property
    /// </summary>
    [StructLayout(LayoutKind.Sequential, Pack = 4)]
    public struct PropertyKey : IEquatable<PropertyKey>
    {
        #region Private Fields

        private Guid formatId;
        private Int32 propertyId;

        #endregion

        #region Public Properties
        /// <summary>
        /// A unique GUID for the property
        /// </summary>
        public Guid FormatId
        {
            get
            {
                return formatId;
            }
        }

        /// <summary>
        ///  Property identifier (PID)
        /// </summary>
        public Int32 PropertyId
        {
            get
            {
                return propertyId;
            }
        }

        #endregion

        #region Public Construction

        /// <summary>
        /// PropertyKey Constructor
        /// </summary>
        /// <param name="formatId">A unique GUID for the property</param>
        /// <param name="propertyId">Property identifier (PID)</param>
        public PropertyKey( Guid formatId, Int32 propertyId )
        {
            this.formatId = formatId;
            this.propertyId = propertyId;
        }

        /// <summary>
        /// PropertyKey Constructor
        /// </summary>
        /// <param name="formatId">A string represenstion of a GUID for the property</param>
        /// <param name="propertyId">Property identifier (PID)</param>
        public PropertyKey( string formatId, Int32 propertyId )
        {
            this.formatId = new Guid( formatId );
            this.propertyId = propertyId;
        }

        #endregion

        #region IEquatable<PropertyKey> Members

        /// <summary>
        /// Returns whether this object is equal to another. This is vital for performance of value types.
        /// </summary>
        /// <param name="other">The object to compare against.</param>
        /// <returns>Equality result.</returns>
        public bool Equals( PropertyKey other )
        {
            return other.Equals((object)this);
        }

        #endregion

        #region equality and hashing

        /// <summary>
        /// Returns the hash code of the object. This is vital for performance of value types.
        /// </summary>
        /// <returns></returns>
        public override int GetHashCode( )
        {
            return formatId.GetHashCode( ) ^ propertyId;
        }

        /// <summary>
        /// Returns whether this object is equal to another. This is vital for performance of value types.
        /// </summary>
        /// <param name="obj">The object to compare against.</param>
        /// <returns>Equality result.</returns>
        public override bool Equals( object obj )
        {
            if( obj == null )
                return false;

            if( !( obj is PropertyKey ) )
                return false;

            PropertyKey other = (PropertyKey)obj;
            return other.formatId.Equals( formatId ) && ( other.propertyId == propertyId );
        }

        /// <summary>
        /// Implements the == (equality) operator.
        /// </summary>
        /// <param name="a">Object a.</param>
        /// <param name="b">Object b.</param>
        /// <returns>true if object a equals object b. false otherwise.</returns>
        [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "b"), System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "a")]
        public static bool operator ==( PropertyKey a, PropertyKey b )
        {
            return a.Equals( b );
        }

        /// <summary>
        /// Implements the != (inequality) operator.
        /// </summary>
        /// <param name="a">Object a.</param>
        /// <param name="b">Object b.</param>
        /// <returns>true if object a does not equal object b. false otherwise.</returns>
        [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "b"), System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "a")]
        public static bool operator !=( PropertyKey a, PropertyKey b )
        {
            return !a.Equals( b );
        }

        /// <summary>
        /// Override ToString() to provide a user friendly string representation
        /// </summary>
        /// <returns>String representing the property key</returns>
        [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Globalization", "CA1305:SpecifyIFormatProvider", MessageId = "System.String.Format(System.String,System.Object,System.Object)")]
        public override string ToString()
        {
            return String.Format("{0}, {1}", formatId.ToString("B"), propertyId);
        }

        #endregion
    }
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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