Borderless Form
Borderless Form
bin
Release
Properties
Resources
close2.bmp
maximize2.bmp
minimize2.bmp
Orange.bmp
Borderless Form.suo
Debug
Borderless Form.exe
Borderless Form.pdb
Borderless Form.vshost.exe
Borderless Form.exe
Borderless Form.pdb
Borderless Form.vshost.exe
obj
x86
Debug
Borderless Form.exe
Borderless Form.pdb
Borderless_Form.Borderless.resources
Borderless_Form.Properties.Resources.resources
DesignTimeResolveAssemblyReferencesInput.cache
GenerateResource-ResGen.read.1.tlog
GenerateResource-ResGen.read.6.tlog
GenerateResource-ResGen.write.1.tlog
TempPE
Properties.Resources.Designer.cs.dll
Release
Borderless Form.exe
Borderless Form.pdb
Borderless_Form.Borderless.resources
Borderless_Form.Properties.Resources.resources
DesignTimeResolveAssemblyReferencesInput.cache
GenerateResource-ResGen.read.1.tlog
GenerateResource-ResGen.read.6.tlog
GenerateResource-ResGen.write.1.tlog
TempPE
Properties.Resources.Designer.cs.dll
close2.bmp
maximize2.bmp
minimize2.bmp
Orange.bmp
Borderless Form.suo
My Project
Application.myapp
close2.bmp
maximize2.bmp
minimize2.bmp
Orange.bmp
Borderless Form.suo
Borderless Form.exe
Borderless Form.pdb
Borderless Form.vshost.exe
Borderless Form.exe
Borderless Form.pdb
Borderless Form.vshost.exe
Application.myapp
Borderless Form.exe
Borderless Form.pdb
Borderless_Form.Borderless.resources
Borderless_Form.Resources.resources
DesignTimeResolveAssemblyReferencesInput.cache
GenerateResource-ResGen.read.1.tlog
GenerateResource-ResGen.read.4.tlog
GenerateResource-ResGen.write.1.tlog
My Project.Resources.Designer.vb.dll
Borderless Form.exe
Borderless Form.pdb
Borderless_Form.Borderless.resources
Borderless_Form.Resources.resources
DesignTimeResolveAssemblyReferencesInput.cache
GenerateResource-ResGen.read.1.tlog
GenerateResource-ResGen.read.4.tlog
GenerateResource-ResGen.write.1.tlog
My Project.Resources.Designer.vb.dll
close2.bmp
maximize2.bmp
minimize2.bmp
Orange.bmp
Borderless Form.suo
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/// ****************************************
/// * Created by bEGI *
/// * http://www.youtube.com/user/MCneun *
/// * VB & C# Programmer *
/// ****************************************
using System;
using System.Text;
using System.Data;
using System.Drawing;
using System.Windows.Forms;
using System.ComponentModel;
using System.Collections.Generic;
namespace Borderless_Form
{
public partial class Borderless : Form
{
public Borderless()
{
InitializeComponent();
}
#region 'Drag'
int posX;
int posY;
bool drag;
private void panel1_MouseDoubleClick(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
if (maximized)
{
this.WindowState = FormWindowState.Normal;
maximized = false;
}
else
{
this.WindowState = FormWindowState.Maximized;
maximized = true;
}
}
}
private void buttonClos_Click(object sender, EventArgs e)
{
this.Close();
}
private void buttonMax_Click(object sender, EventArgs e)
{
if (maximized)
{
maximized = false;
this.WindowState = FormWindowState.Normal;
}
else
{
maximized = true;
this.WindowState = FormWindowState.Maximized;
}
}
private void buttonMin_Click(object sender, EventArgs e)
{
this.WindowState = FormWindowState.Minimized;
}
private void panel1_MouseDown(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
drag = true;
posX = Cursor.Position.X - this.Left;
posY = Cursor.Position.Y - this.Top;
}
}
private void panel1_MouseUp(object sender, MouseEventArgs e)
{
drag = false;
}
private void panel1_MouseMove(object sender, MouseEventArgs e)
{
if (drag)
{
this.Top = System.Windows.Forms.Cursor.Position.Y - posY;
this.Left = System.Windows.Forms.Cursor.Position.X - posX;
}
this.Cursor = Cursors.Default;
}
#endregion
#region 'Resize'
bool onFullScreen;
bool maximized;
bool on_MinimumSize;
short minimumWidth = 350;
short minimumHeight = 26;
short borderSpace = 20;
short borderDiameter = 3;
bool onBorderRight;
bool onBorderLeft;
bool onBorderTop;
bool onBorderBottom;
bool onCornerTopRight;
bool onCornerTopLeft;
bool onCornerBottomRight;
bool onCornerBottomLeft;
bool movingRight;
bool movingLeft;
bool movingTop;
bool movingBottom;
bool movingCornerTopRight;
bool movingCornerTopLeft;
bool movingCornerBottomRight;
bool movingCornerBottomLeft;
private void Borderless_MouseUp(object sender, MouseEventArgs e)
{
stopResizer();
}
private void Borderless_MouseDown(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
if (onBorderRight ) { movingRight = true; } else { movingRight = false; }
if (onBorderLeft) { movingLeft = true;} else {movingLeft = false;}
if (onBorderTop) { movingTop = true;} else {movingTop = false;}
if (onBorderBottom) { movingBottom = true; } else {movingBottom = false;}
if (onCornerTopRight) { movingCornerTopRight = true;} else { movingCornerTopRight = false;}
if (onCornerTopLeft) { movingCornerTopLeft = true; } else { movingCornerTopLeft = false;}
if (onCornerBottomRight) { movingCornerBottomRight = true;} else { movingCornerBottomRight = false;}
if (onCornerBottomLeft) { movingCornerBottomLeft = true; } else { movingCornerBottomLeft = false;}
}
}
private void Borderless_MouseMove(object sender, MouseEventArgs e)
{
if (onFullScreen | maximized) { return; }
if (this.Width <= minimumWidth) { this.Width = (minimumWidth + 5); on_MinimumSize = true; }
if (this.Height <= minimumHeight) { this.Height = (minimumHeight + 5); on_MinimumSize = true; }
if (on_MinimumSize) { stopResizer(); } else { startResizer(); }
if ((Cursor.Position.X > ((this.Location.X + this.Width) - borderDiameter))
& (Cursor.Position.Y > (this.Location.Y + borderSpace))
& (Cursor.Position.Y < ((this.Location.Y + this.Height) - borderSpace)))
{ this.Cursor = Cursors.SizeWE; onBorderRight = true; }
else if ((Cursor.Position.X < (this.Location.X + borderDiameter))
& (Cursor.Position.Y > (this.Location.Y + borderSpace))
& (Cursor.Position.Y < ((this.Location.Y + this.Height) - borderSpace)))
{ this.Cursor = Cursors.SizeWE; onBorderLeft = true; }
else if ((Cursor.Position.Y < (this.Location.Y + borderDiameter))
& (Cursor.Position.X > (this.Location.X + borderSpace))
& (Cursor.Position.X < ((this.Location.X + this.Width) - borderSpace)))
{ this.Cursor = Cursors.SizeNS; onBorderTop = true; }
else if ((Cursor.Position.Y > ((this.Location.Y + this.Height) - borderDiameter))
& (Cursor.Position.X > (this.Location.X + borderSpace))
& (Cursor.Position.X < ((this.Location.X + this.Width) - borderSpace)))
{ this.Cursor = Cursors.SizeNS; onBorderBottom = true; }
else if ((Cursor.Position.X == ((this.Location.X + this.Width) - 1))
& (Cursor.Position.Y == this.Location.Y))
{ this.Cursor = Cursors.SizeNESW; onCornerTopRight = true; }
else if ((Cursor.Position.X == this.Location.X)
& (Cursor.Position.Y == this.Location.Y))
{ this.Cursor = Cursors.SizeNWSE; onCornerTopLeft = true; }
else if ((Cursor.Position.X == ((this.Location.X + this.Width) - 1))
& (Cursor.Position.Y == ((this.Location.Y + this.Height) - 1)))
{ this.Cursor = Cursors.SizeNWSE; onCornerBottomRight = true; }
else if ((Cursor.Position.X == this.Location.X)
& (Cursor.Position.Y == ((this.Location.Y + this.Height) - 1)))
{ this.Cursor = Cursors.SizeNESW; onCornerBottomLeft = true; }
else
{
onBorderRight = false;
onBorderLeft = false;
onBorderTop = false;
onBorderBottom = false;
onCornerTopRight = false;
onCornerTopLeft = false;
onCornerBottomRight = false;
onCornerBottomLeft = false;
this.Cursor = Cursors.Default;
}
}
private void startResizer()
{
if (movingRight)
{
this.Width = Cursor.Position.X - this.Location.X;
}
else if (movingLeft)
{
this.Width = ((this.Width + this.Location.X) - Cursor.Position.X);
this.Location = new Point(Cursor.Position.X, this.Location.Y);
}
else if (movingTop)
{
this.Height = ((this.Height + this.Location.Y) - Cursor.Position.Y);
this.Location = new Point(this.Location.X, Cursor.Position.Y);
}
else if (movingBottom)
{
this.Height = (Cursor.Position.Y - this.Location.Y);
}
else if (movingCornerTopRight)
{
this.Width = (Cursor.Position.X - this.Location.X);
this.Height = ((this.Location.Y - Cursor.Position.Y) + this.Height);
this.Location = new Point(this.Location.X, Cursor.Position.Y);
}
else if (movingCornerTopLeft)
{
this.Width = ((this.Width + this.Location.X) - Cursor.Position.X);
this.Location = new Point(Cursor.Position.X, this.Location.Y);
this.Height = ((this.Height + this.Location.Y) - Cursor.Position.Y);
this.Location = new Point(this.Location.X, Cursor.Position.Y);
}
else if (movingCornerBottomRight)
{
this.Size = new Size(Cursor.Position.X - this.Location.X, Cursor.Position.Y - this.Location.Y);
}
else if (movingCornerBottomLeft)
{
this.Width = ((this.Width + this.Location.X) - Cursor.Position.X);
this.Height = (Cursor.Position.Y - this.Location.Y);
this.Location = new Point(Cursor.Position.X, this.Location.Y);
}
}
private void stopResizer()
{
movingRight = false;
movingLeft = false;
movingTop = false;
movingBottom = false;
movingCornerTopRight = false;
movingCornerTopLeft = false;
movingCornerBottomRight = false;
movingCornerBottomLeft = false;
this.Cursor = Cursors.Default;
System.Threading.Thread.Sleep(300);
on_MinimumSize = false;
}
#endregion
private void timer1_Tick(object sender, EventArgs e)
{
panel1.Width = this.Width - 6;
panel1.Location = new Point(3, 3);
buttonClos.Location = new Point(panel1.Width - 23, 3);
buttonMax.Location = new Point(panel1.Width - 43, 3);
buttonMin.Location = new Point(panel1.Width - 63, 3);
}
}
}
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