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Resolving Symbolic References in a CodeDOM (Part 7)

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2 Dec 2012CDDL12 min read 19.4K   509   14  
Resolving symbolic references in a CodeDOM.
// The Nova Project by Ken Beckett.
// Copyright (C) 2007-2012 Inevitable Software, all rights reserved.
// Released under the Common Development and Distribution License, CDDL-1.0: http://opensource.org/licenses/cddl1.php

using Nova.Parsing;
using Nova.Resolving;

namespace Nova.CodeDOM
{
    /// <summary>
    /// Represents a "property" - a virtual field accessed only by calling get and/or set methods.
    /// </summary>
    public class PropertyDecl : PropertyDeclBase
    {
        #region /* CONSTRUCTORS */

        /// <summary>
        /// Create a <see cref="PropertyDecl"/> with the specified name, type, and modifiers.
        /// </summary>
        public PropertyDecl(string name, Expression type, Modifiers modifiers)
            : base(name, type, modifiers)
        { }

        /// <summary>
        /// Create a <see cref="PropertyDecl"/> with the specified name and type.
        /// </summary>
        public PropertyDecl(string name, Expression type)
            : base(name, type, Modifiers.None)
        { }

        /// <summary>
        /// Create a <see cref="PropertyDecl"/> with the specified name and type.
        /// </summary>
        public PropertyDecl(Expression name, Expression type)
            : base(name, type, Modifiers.None)
        { }

        #endregion

        #region /* PROPERTIES */

        /// <summary>
        /// The descriptive category of the code object.
        /// </summary>
        public override string Category
        {
            get { return "property"; }
        }

        /// <summary>
        /// True if the property has a getter method.
        /// </summary>
        public bool HasGetter
        {
            get { return (_body.FindFirst<GetterDecl>() != null); }
        }

        /// <summary>
        /// True if the property has a setter method.
        /// </summary>
        public bool HasSetter
        {
            get { return (_body.FindFirst<SetterDecl>() != null); }
        }

        /// <summary>
        /// The 'getter' method for the property.
        /// </summary>
        public GetterDecl Getter
        {
            get { return _body.FindFirst<GetterDecl>(); }
            set
            {
                if (_body != null)
                {
                    GetterDecl existing = _body.FindFirst<GetterDecl>();
                    if (existing != null)
                        _body.Remove(existing);
                }
                Insert(0, value);  // Always put the 'getter' first
            }
        }

        /// <summary>
        /// The 'setter' method for the property.
        /// </summary>
        public SetterDecl Setter
        {
            get { return _body.FindFirst<SetterDecl>(); }
            set
            {
                if (_body != null)
                {
                    SetterDecl existing = _body.FindFirst<SetterDecl>();
                    if (existing != null)
                        _body.Remove(existing);
                }
                int pos = (_body != null ? _body.Count : 0);
                Insert(pos, value);  // Always put the 'setter' after any 'getter'
            }
        }

        /// <summary>
        /// True if the property is readable.
        /// </summary>
        public override bool IsReadable { get { return HasGetter; } }

        /// <summary>
        /// True if the property is writable.
        /// </summary>
        public override bool IsWritable { get { return HasSetter; } }

        #endregion

        #region /* METHODS */

        /// <summary>
        /// Create a reference to the <see cref="PropertyDecl"/>.
        /// </summary>
        /// <param name="isFirstOnLine">True if the reference should be displayed on a new line.</param>
        /// <returns>A <see cref="PropertyRef"/>.</returns>
        public override SymbolicRef CreateRef(bool isFirstOnLine)
        {
            return new PropertyRef(this, isFirstOnLine);
        }

        /// <summary>
        /// Get the IsPrivate access right for the specified usage, and if not private then also get the IsProtected and IsInternal rights.
        /// </summary>
        /// <param name="isTargetOfAssignment">Usage - true if the target of an assignment ('lvalue'), otherwise false.</param>
        /// <param name="isPrivate">True if the access is private.</param>
        /// <param name="isProtected">True if the access is protected.</param>
        /// <param name="isInternal">True if the access is internal.</param>
        public override void GetAccessRights(bool isTargetOfAssignment, out bool isPrivate, out bool isProtected, out bool isInternal)
        {
            isPrivate = isProtected = isInternal = false;

            // The access rights of a property actually depend on the rights of the corresponding
            // getter/setter, depending upon whether we're assigning to it or not.
            if (isTargetOfAssignment)
            {
                SetterDecl setterDecl = Setter;
                if (setterDecl != null)
                {
                    isPrivate = setterDecl.IsPrivate;
                    if (!isPrivate)
                    {
                        isProtected = setterDecl.IsProtected;
                        isInternal = setterDecl.IsInternal;
                    }
                }
            }
            else
            {
                GetterDecl getterDecl = Getter;
                if (getterDecl != null)
                {
                    isPrivate = getterDecl.IsPrivate;
                    if (!isPrivate)
                    {
                        isProtected = getterDecl.IsProtected;
                        isInternal = getterDecl.IsInternal;
                    }
                }
            }
        }

        #endregion

        #region /* PARSING */

        /// <summary>
        /// Parse a <see cref="PropertyDecl"/>.
        /// </summary>
        public PropertyDecl(Parser parser, CodeObject parent)
            : base(parser, parent, true)
        { }

        #endregion

        #region /* RESOLVING */

        /// <summary>
        /// Resolve all child symbolic references, using the specified <see cref="ResolveCategory"/> and <see cref="ResolveFlags"/>.
        /// </summary>
        public override CodeObject Resolve(ResolveCategory resolveCategory, ResolveFlags flags)
        {
            if ((flags & (ResolveFlags.Phase1 | ResolveFlags.Phase3)) == 0)
            {
                if (_type != null)
                    _type = (Expression)_type.Resolve(ResolveCategory.Type, flags);
                if (_name is Expression)
                    _name = ((Expression)_name).Resolve(ResolveCategory.Property, flags);
            }
            if ((flags & (ResolveFlags.Phase1 | ResolveFlags.Phase2)) == 0)
            {
                ResolveAttributes(flags);
                if (_body != null)
                    _body.Resolve(ResolveCategory.CodeObject, flags);
                ResolveDocComments(flags);
            }
            return this;
        }

        #endregion
    }
}

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License

This article, along with any associated source code and files, is licensed under The Common Development and Distribution License (CDDL)


Written By
Software Developer (Senior)
United States United States
I've been writing software since the late 70's, currently focusing mainly on C#.NET. I also like to travel around the world, and I own a Chocolate Factory (sadly, none of my employees are oompa loompas).

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