Click here to Skip to main content
15,891,372 members
Articles / Programming Languages / C#

Resolving Symbolic References in a CodeDOM (Part 7)

Rate me:
Please Sign up or sign in to vote.
4.75/5 (6 votes)
2 Dec 2012CDDL12 min read 19.4K   509   14  
Resolving symbolic references in a CodeDOM.
// The Nova Project by Ken Beckett.
// Copyright (C) 2007-2012 Inevitable Software, all rights reserved.
// Released under the Common Development and Distribution License, CDDL-1.0: http://opensource.org/licenses/cddl1.php

using System.Collections.Generic;

using Nova.CodeDOM;

namespace Nova.UI
{
    /// <summary>
    /// The view model for a <see cref="CodeDOM.ConstructorDecl"/>.
    /// </summary>
    public class ConstructorDeclVM : MethodDeclBaseVM
    {
        #region /* STATICS */

        internal static void AddViewModelMapping()
        {
            CreateViewModel.Add(typeof(ConstructorDecl),
                delegate(CodeObject codeObject, bool isDescription, Dictionary<CodeObject, CodeObjectVM> dictionary) { return new ConstructorDeclVM((ConstructorDecl)codeObject, isDescription, dictionary); });
        }

        #endregion

        #region /* FIELDS */

        /// <summary>
        /// Optional ThisInitializer or BaseInitializer call to another constructor.
        /// </summary>
        protected ConstructorInitializerVM _initializerVM;

        #endregion

        #region /* CONSTRUCTORS */

        /// <summary>
        /// Create a view model instance for the specified <see cref="CodeDOM.ConstructorDecl"/>.
        /// </summary>
        public ConstructorDeclVM(ConstructorDecl constructorDecl, bool isDescription, Dictionary<CodeObject, CodeObjectVM> dictionary)
            : base(constructorDecl, isDescription, false, true, dictionary)
        {
            _initializerVM = (ConstructorInitializerVM)CreateVM(constructorDecl.Initializer, isDescription, dictionary);
        }

        #endregion

        #region /* PROPERTIES */

        /// <summary>
        /// The underlying <see cref="CodeDOM.ConstructorDecl"/> model.
        /// </summary>
        public ConstructorDecl ConstructorDecl
        {
            get { return (ConstructorDecl)CodeObject; }
        }

        /// <summary>
        /// An optional <see cref="ConstructorInitializerVM"/>.
        /// </summary>
        public ConstructorInitializerVM InitializerVM
        {
            get { return _initializerVM; }
        }

        #endregion

        #region /* METHODS */

        #endregion

        #region /* RENDERING */

        internal override void RenderName(CodeRenderer renderer, RenderFlags flags)
        {
            renderer.RenderText(ConstructorDecl.Name, TYPE_BRUSH, this);
        }

        protected override void RenderSuffix(CodeRenderer renderer, RenderFlags flags)
        {
            if (_initializerVM == null && !flags.HasFlag(RenderFlags.Description))
                RenderTerminator(renderer, flags);
        }

        protected override void RenderAfter(CodeRenderer renderer, RenderFlags flags)
        {
            RenderAnnotations(renderer, AnnotationFlags.IsInfix2, flags);
            if (_initializerVM != null && !flags.HasFlag(RenderFlags.Description))
            {
                renderer.IndentOnNewLineBegin(this);
                _initializerVM.Render(renderer, flags | RenderFlags.IncreaseIndent
                    | (_initializerVM.IsFirstOnLine ? 0 : RenderFlags.PrefixSpace) | RenderFlags.HasTerminator);
                renderer.IndentOnNewLineEnd(this);
            }
            base.RenderAfter(renderer, flags);
        }

        public override void RenderVisible(CodeRenderer renderer, RenderFlags flags)
        {
            base.RenderVisible(renderer, flags);
            if (_initializerVM != null)
                _initializerVM.RenderVisible(renderer, flags);
        }

        public override void UnRender()
        {
            if (_initializerVM != null)
                _initializerVM.UnRender();
            base.UnRender();
        }

        #endregion
    }
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Common Development and Distribution License (CDDL)


Written By
Software Developer (Senior)
United States United States
I've been writing software since the late 70's, currently focusing mainly on C#.NET. I also like to travel around the world, and I own a Chocolate Factory (sadly, none of my employees are oompa loompas).

Comments and Discussions