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Various methods for capturing the screen

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19 Sep 2006LGPL310 min read 1.9M   58.8K   364  
Explains techniques for capturing the screen programmatically.
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by WMEncScrnCap.rc
//
#define IDC_MYICON                      2
#define IDD_WMENCSCRNCAP_DIALOG         102
#define IDS_APP_TITLE                   103
#define IDD_ABOUTBOX                    103
#define IDM_ABOUT                       104
#define IDM_EXIT                        105
#define IDI_WMENCSCRNCAP                107
#define IDI_SMALL                       108
#define IDC_WMENCSCRNCAP                109
#define IDR_MAINFRAME                   128
#define ID_FILE_STARTCAPTURE            129
#define ID_FILE_PAUSECAPTURE            130
#define ID_CAPTURE_START                131
#define ID_CAPTURE_PAUSE                132
#define ID_FILE_SHOWWINDOW              133
#define ID_FILE_HIDEWINDOW              134
#define IDI_ICON_PAUSE                  136
#define IDI_ICON_START                  137
#define IDC_STATIC                      -1

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC                     1
#define _APS_NEXT_RESOURCE_VALUE        138
#define _APS_NEXT_COMMAND_VALUE         32771
#define _APS_NEXT_CONTROL_VALUE         1000
#define _APS_NEXT_SYMED_VALUE           110
#endif
#endif

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License

This article, along with any associated source code and files, is licensed under The GNU Lesser General Public License (LGPLv3)


Written By
India India
Creator of CarMusTy - Carnatic Music Typesetting Application, and the CFugue C++ Runtime Environment for MusicNote Programming.

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