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///////////////////////////////////////////////////////////////
//
// KeyboardHook.h
//
// Created: rhare - 21/07/2005
// Copyright (c) 2005 Ralph Hare (ralph.hare@ysgyfarnog.co.uk)
// All rights reserved.
//
// The code and information is provided "as-is" without
// warranty of any kind, either expressed or implied.
//
///////////////////////////////////////////////////////////////
#ifndef __KEYBOARDHOOK_H_15173C39_10ED_40AF_828B_B1B57CB3C2C6_
#define __KEYBOARDHOOK_H_15173C39_10ED_40AF_828B_B1B57CB3C2C6_
#include "WindowHook.h"
/**
* Class to hook low-level keyboard events - Note: keyboard
* events aren't specific to any thread
**/
class KeyboardHook : public WindowHook
{
public:
KeyboardHook();
~KeyboardHook();
struct Observer
{
virtual ~Observer() {};
virtual LRESULT OnKeyHook( UINT uMsg, const KBDLLHOOKSTRUCT *pks ) = 0;
};
void Initialise( Observer *pObserver );
void Shutdown();
// WindowHook
private:
LRESULT OnHook( int code, WPARAM wParam, LPARAM lParam );
private:
Observer *m_pObserver;
};
#endif // __KEYBOARDHOOK_H_15173C39_10ED_40AF_828B_B1B57CB3C2C6_
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