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// LC.h : main header file for the LC application
//
#if !defined(AFX_LC_H__01B518C1_F04A_11D6_8B3B_9DFBF50C2F59__INCLUDED_)
#define AFX_LC_H__01B518C1_F04A_11D6_8B3B_9DFBF50C2F59__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
// CLCApp:
// See LC.cpp for the implementation of this class
class CLCApp : public CWinApp
{
public:
CLCApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLCApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
COleTemplateServer m_server;
// Server object for document creation
//{{AFX_MSG(CLCApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LC_H__01B518C1_F04A_11D6_8B3B_9DFBF50C2F59__INCLUDED_)
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