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Node.Js And Stuff

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11 Feb 2013CPOL23 min read 357.3K   2.3K   172  
Small demo app using Node.Js/Socket.IO/MongoDB/D3.Js and jQuery.
var path = require('path');
var fs = require('fs');

module.exports = mkdirP.mkdirp = mkdirP.mkdirP = mkdirP;

function mkdirP (p, mode, f, made) {
    if (typeof mode === 'function' || mode === undefined) {
        f = mode;
        mode = 0777 & (~process.umask());
    }
    if (!made) made = null;

    var cb = f || function () {};
    if (typeof mode === 'string') mode = parseInt(mode, 8);
    p = path.resolve(p);

    fs.mkdir(p, mode, function (er) {
        if (!er) {
            made = made || p;
            return cb(null, made);
        }
        switch (er.code) {
            case 'ENOENT':
                mkdirP(path.dirname(p), mode, function (er, made) {
                    if (er) cb(er, made);
                    else mkdirP(p, mode, cb, made);
                });
                break;

            // In the case of any other error, just see if there's a dir
            // there already.  If so, then hooray!  If not, then something
            // is borked.
            default:
                fs.stat(p, function (er2, stat) {
                    // if the stat fails, then that's super weird.
                    // let the original error be the failure reason.
                    if (er2 || !stat.isDirectory()) cb(er, made)
                    else cb(null, made);
                });
                break;
        }
    });
}

mkdirP.sync = function sync (p, mode, made) {
    if (mode === undefined) {
        mode = 0777 & (~process.umask());
    }
    if (!made) made = null;

    if (typeof mode === 'string') mode = parseInt(mode, 8);
    p = path.resolve(p);

    try {
        fs.mkdirSync(p, mode);
        made = made || p;
    }
    catch (err0) {
        switch (err0.code) {
            case 'ENOENT' :
                made = sync(path.dirname(p), mode, made);
                sync(p, mode, made);
                break;

            // In the case of any other error, just see if there's a dir
            // there already.  If so, then hooray!  If not, then something
            // is borked.
            default:
                var stat;
                try {
                    stat = fs.statSync(p);
                }
                catch (err1) {
                    throw err0;
                }
                if (!stat.isDirectory()) throw err0;
                break;
        }
    }

    return made;
};

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior)
United Kingdom United Kingdom
I currently hold the following qualifications (amongst others, I also studied Music Technology and Electronics, for my sins)

- MSc (Passed with distinctions), in Information Technology for E-Commerce
- BSc Hons (1st class) in Computer Science & Artificial Intelligence

Both of these at Sussex University UK.

Award(s)

I am lucky enough to have won a few awards for Zany Crazy code articles over the years

  • Microsoft C# MVP 2016
  • Codeproject MVP 2016
  • Microsoft C# MVP 2015
  • Codeproject MVP 2015
  • Microsoft C# MVP 2014
  • Codeproject MVP 2014
  • Microsoft C# MVP 2013
  • Codeproject MVP 2013
  • Microsoft C# MVP 2012
  • Codeproject MVP 2012
  • Microsoft C# MVP 2011
  • Codeproject MVP 2011
  • Microsoft C# MVP 2010
  • Codeproject MVP 2010
  • Microsoft C# MVP 2009
  • Codeproject MVP 2009
  • Microsoft C# MVP 2008
  • Codeproject MVP 2008
  • And numerous codeproject awards which you can see over at my blog

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